im working on this like for a month http://www.polycount.com/forum/showthread.php?t=81508&page=2 im copiing the photoshop functionally (for now except of the paint functionality) completely in wrap mode but still nobody here cares about it :D edit: at the moment i'm working on a easier Filter framework so people can create…
I think that what makes sculpting a person more or less difficult generally has to do with the goals of the sculptor. For instance, let's consider sculpting a game character with simple hero anatomy in an A pose with stylization. That approach is going to be basically the same for male and female characters, in my opinion.…
An absolute monster of an off-road rally high performance twincharged all wheel drive masterpiece fabricated by one of Italy's iconic marques, leaving an indelible impression on those who had witnessed it's racing prowess whilst piloted by equally incredible drivers, way back in the day. Was really supposed to be just a…
You'll need to generate a texture that you can use to warp UVs Conveniently you can previs that in designer using the warp/vector warp nodes. Recreating the warp/vector warp maths in an unreal shader is quite simple - if you can open the node up you should be able to basically just copy the sums
I've got a fresh new version for you guys! 2.3! This one is very very close to what you will see in engine, if not exact(hopefully no silly bugs) :P What's new in version 2.3 -Changes: Specular and diffuse calculation combined -Changes: Removed "Custom Fresnel Ranges" for specular and rim terms -Changes: Reworked "Fresnel…
It's not me it's company I am working for who bought it. I am afraid I am not free to disclose any details. We have super tight non-disclosure, sorry. With smart objects I meant you could make pieces of your photogrammetry scan smart objects, put height or whatever channels inside those smart objects and save them as…
The first two times I tried to install, I got the following error message, and TexTools still displayed V3.2 as the version even after restarting Max. The third try appears to have worked fine, and doesn't yet appear to have any other issues. Just thought you'd like to see the error: -- Error occurred in…
I think you're forgetting one great thing about that Wrapit, and that is that you have access to all the BASIC and QUICK tools which Max has and can be used in harmony with Wrapit ontop of the already amazing set of tools it has in it's repertoire. I'm the kind of guys who likes a more 'natural' way of doing my topology,…
'Nother update for you folks. Headers are back and re-coated, and I'm picking up the new power steering gear from the powdercoating shop tomorrow. I was supposed to pick it up over the weekend, and my timing was uncanny; the guys working over the weekend were literally about to walk it into the oven to cook on the paint,…