Honestly I don't even know if ubisoft focused on that artists work on Gus 3 with the kind of diligence detailed in this topic, https://polycount.com/discussion/235441/joao-sapiro-thread-of-ramblings#latest At the level I was applying, the comparison would be more past the middle of the Gus spectrum, (Gus 5/Gus 6) with any…
@Nuclear Angel Hey thanks for your input! it means a lot to me :) I get what you're suggesting with finding less busy areas on the model. It's something which I struggled with on this one.. it felt like a constant struggle of deciding how much detail to add as I was aiming for something on the same level as this example…
Hey man, Your latest work is really good! Nice job! The latest sculpts are particularly good (on the top model). My only suggestion would be really in terms of presentation. I think you should find a way to present your work and stick to that setup. It will just make things look really organized and show that you have your…
Thank you so much to everyone for the feedback and comments and help! I am new to Polycount and you guys have been so extremely helpful. You have no idea how instrumental it is to have feedback on something when it's just you sitting in your apartment modeling away.. lol Anyways... here is the latest screengrab. I decided…
[ QUOTE ] If an unkown studio had made the same remarkable game, only with an unknown franchise, they probably never would have gotten nearly as much press as WoW did [/ QUOTE ] Blizzard clout would have only moved boxes off store shelves. Its the game design and the art that keeps them logging in. I personally feel that…
Role The role offers real career progression for the right candidate. If you love making beautiful visuals, have an interest in aviation and architecture, and want to be part of an inclusive, fun and sociable team, we want to hear from you. We invest significant time in choosing the right people and developing them to…
The latest Bifrost version dropped with the first modeling nodes. I hope there is more coming. There are a lot of nodes for TDs but we need more for Artists. First try to get an extrude from a plane.
https://www.artstation.com/artwork/elvdxb Hey y'all! My latest prop, a quick study in wood. A small prop project for a change! Sculpted in Zbrush, textured in Marmoset. Done under the tutelage of the great one https://www.artstation.com/nimlot
I like it a lot so far, and agreed while nomad is cool it doesn’t work for me in a practical sense since the brushes seem to lack the sculpting subtleties I’m used to in zbrush. Hard to explain without going way too far in depth here, but simply brushes work almost exactly the same in zbrush for iPad as desktop version.…
Old thread but in case people are still looking for a solution to this, you can use Sergey Kritskiy's Layer Factory extension to merge layers while preserving its transparency and blendmode effects using its bake functions, specifically 'bake to transparent'. Extention: https://kritskiy.gumroad.com/l/factory?layout=profile…