Hey everyone, just want to let you know that i'm available for Freelance and Contracts. Also open to B2B agreements. Here's a Wip of the Character i'm doing at the moment. Feel free to contact me in DM or fabrenan@gmail.com
I completely agree with you there. LOTR was awesome because it took orcs, elves and hobbits (which are more or less as comedic as it gets) and put them in a serious, believable world. The "believable world" oftentimes breaks down in the Hobbit movies. One of the biggest shortcomings! LotR had a ton of musical themes that…
Wow...just...wow, thank you man, that helped me alot. Here's a picture: http://i31.tinypic.com/e5s75c.png *EDIT NVM FIGURED IT OUT* Anyway, thanks for your help, your tutorial link can probably help me. If it doesn't I'll post here.
Maybe a bit offtopic and i do not want to rant: Isn't this exactly "the problem" also in other areas (even other "industries") ? "The industry" does not define clear standards (and also the management fires everyone doing the real work).. So not only the newbies does not know what to put into their portfolio but also the…
Ok, I've had another go over the textures taking your advice into account, the gravel now uses a displacement map, the rail has been dirtied up a bit, and I've added another ambient occlusion pass to the sleepers. I've also finished the fixings that attach the rails to the sleepers and stuck them in. Any thoughts? :)…
Ok I am making a factory scene for a uni project. Here's what I have so far: and this is what Im going for: 1. Im assuming this has to be modular? I've started laying out the modular pieces but I have several questions regarding a modular workflow. 2. For the bricks, would I model out each brick and place it on my…
I come to this forum largely to get pumped about art, and it's frickin' sad there isn't more excitement about this challenge right now. Well it's almost here and we gotta be pumped up if we're going to do this shyt right. Been a lot of mopin' around about everything from the economy to receding hairlines, but none of that…
Welcome to our Dota 2 Monthly Community Competition #21 The theme will be based on this cosmetic list We are getting the 3 heroes with less cosmetics that are supported to work with. We are also keeping the SINGLE ITEMstyle, If you want to work on a set and post it here for feedback is totally fine, but just post one item…
This project was focused on taking a prop design we could find from a viable artist and translating the concept into 3D as a Hero Prop. I chose a lantern with a cute heart motif. I feel like I accomplished the idea of transforming the prop into a model that would be seen often on screen in a game and utilizing a low poly…