here is the thing u do wrong. u forgot to mention that each axe has different features. one has 2 buttons, one has only 1 button, tho it can do everything the one with the 2 buttons can do. et cetera. the one with 1 button is superior for every human being. imagine not being able to cut with increments like in max lol.…
My name is Ibrahim. I am solo-developing Sophie the Zombie-Girl, a 3d platformer stylish-action passion project. I have 3 years of experience working as a professional Unreal Engine programmer and solid skills in 3d, animation, concept art, and VFX. At the moment I am at a university and have a part-time job as a…
Are you looking for a unique VRChat avatar, a professional VTuber model, or a custom virtual environment for your project? You're in the right place! I specialize in creating high-quality 3D avatars and immersive virtual worlds tailored to your needs.
With experience in VRChat avatar creation, VTuber models, and 3D…
3point Shader Lite, gets a UI update v1.1.4 Perna dropped us a line to let people know that the lite version of the 3Point shader has been updated, check out the announcement and the thread HERE
Hey. I wonder if anyone know if it´s possible to select a line and then "grow" the selection along the line. I know there is a grow option but that selects all edges connected to the edge you have selected, i only want to select edges that are following the original lines direction, just like the loop-button, but loop…
- Title: Scandinavian Living Room Design in Australia - Full project: https://www.behance.net/gallery/68207739/Scandinavian-Living-Room-in-Australia - Portfolio: www.behance.net/DEER_Design Thanks for watching!!! Hope you like it!
I agree with Eric, variable line width would look great in your work, which is lovely by the way. Something else are the doodle-like lines in the middle of textures. They bother me a bit because they're too jagged. They'd benefit from stroke smoothing/stabilization, and would look great if some also vary in width and…
What we need: 2 player models, for the 2 distint teams: Liberator and Defender. The skeletons should be Valve's stock, since they can easily be animated with motionmapper in the Source SDK. I can supply you with the skeletons if you need them. The polycount should be in the range 3000-4000 polies. I will supply you with…
I have dabbled in 3d and 2d and seem to get side-tracked, or life throws me off whether its a ridiculous job or whatever. I am finally in a situation where I have more time to create art and can still make ends meet. My question involves me wondering what to do to actually get some experience going. I realize concept art…