Just a quick sculpt to get used to sculpey again. Paint is totally different now. I went with a light grey color instead of the green. He also needs a base :/ Will update as I progress.
hello, more art push-ups- here is a statue study- I intend on taking this to UDK someday with some happy funtime shader work and authentic battle damage but right now here is the sculpt. C+C appreciated.
Hey guys, I'm in my 3rd term in a year intensive Game Art program. This is just a random assortment of my favorite speed sculpts I've done so far. All of them were an hour. Thanks for looking!
OK, bringing this back. I originally started this project because I played Jedi: Fallen Order, well guess who just finished Jedi: Survivor? This guy. However, we are completely reworking this with a new outcome (hopefully). I was really impressed with the new Metahuman pipeline for UE 5.6 so I'm going to rework this for…
I'm trying to get better both at sculpting faces (in this case a rather stylized/cartoonish) and to get better renders out of Zbrush. Please give your input both of the bust itself but also of the render quality.
i'm gonna start working on character sculpts more and my goal is at least one every other week. So i'm going to start posting all of them and their processes in this thread. Critiques and criticisms are very much appreciated and welcomed!