Hi! Currently I have a job, where the client said that he will need the models in STP or IGS or in X-T (?!) file format to be able to "print out" them as injection moulding tool. My question is, how could I convert the models to one of these file formats? I work with Max and Zbrush, but they don't have option to export in…
Re: Anatomy Pay serious attention to proportions, bone placement, muscle placement, landmarks, form. I could go on like this for hours. I'm not trying to be mean here, but if this is about improvement like you say it is you have to start paying attention to literally everything in the image. There is a reason why we draw…
I say take a year off, put out a service pack that fixes a bunch of issues instead, if they need a list of things to start I have a bunch I'd like to see looked at. Then after we have a stable functioning release that's not broken, put together some time into meaningful, well thought out updates. Stop with the tiny baby…
Sup! Nice to see another user on PC trying out animation! god knows we see enough T-poses up in this bish..:poly127: I have not read through Vig's reply yet, but I'm sure its awesome and I'll give it a read tomorrow, so he might have said what I am about to say (how little it very well may be..). I'm not going to read into…
I wanted to start this thread to learn more about creating better spec maps. Spec maps always seem like they get no love and are just an after thought to most models. I'd like to hear any techniques, facts, links, good examples or anything related to creating great spec maps. How are you using color to make your spec maps…
New Update http://www.digitalfossils.com/Download/NVil-Mar-08-13.rar Summary of changes: * Cut tool is improved. The operation can carry on between Click-Cut and Drag-Cut without disruption. * Three minor bugs are fixed. Thanks! MightyPea: The edge highlight bug is fixed. As to the file folder address problem, I can't…
I'm trying to get the brush from here (http://www.zbrushcentral.com/showthread.php?170167-Insert-Multi-Mesh-Repository/page34 ) to work and it inserts inside the mesh (left strand) instead of on top (right strand). The one on the right is a different brush. I'm new to zbrush so I'm not sure how to tweak the settings to…
I'm having an issue with the viewport, currently using Direct3D because I had issue with the new viewport type. However I got this issue now, when I'm trying to make shapes the lines keeps getting overlapped by my grid. EDIT: Actually it also happens with all objects, the grid keeps getting imposed on top of the viewport.…
Don't be afraid to try stuff out on your own. I'd suggest finding concept art and trying to replicate it. Polycount has both a character and environment challenge every 2 months which I'd highly suggest joining; they're in the 3D Showcase section. If you've done a ton of tutorials, it might be time to step out of the…
BlackBow is a China-based outsourcing studio providing top-quality art production services to the global game industry. The BlackBow team is dedicated professionals with years of experience working on AAA titles. We are dedicated to providing our clients with top of the line Art, at the best possible prices. Our goal is…