I had that thought when I browsed the Rodin sculpture gallery at the SF Legion of Honor. I said "If I sculpted an exact likeness of this, and put it up on polycount for review without the reference I'd get 'nice start, but keep on working. You're not there yet.'"
SF isnt too bad. Cept today is frickin cold. It's supposed to get into the teens tonight. P.S. I'll post the quote when I get home from work. I wrote it down and I dont remember it word for word right now.
*This is an old post that i wrote months ago at sff (smallformfactor.net) as i´m a huge fan of "mini pc". ONLY TESTED THE NEW VOLTAGE EDITOR FROM MSI AFTERBURNER ON PASCAL GPU ( Nvidia Gtx 10xx series). I´m not sure if it works this new addition on old/amd ones. I think i´ll be benefitial for those who have toasty…
*Updated List* People We Are Needing To Join Us 3D Animator & Rigger / Number of Spots available : 1 / 2 Skills Required : Rigging and Setting up Character Models with Complex Animations We are looking for a talented animator/rigger who will be able to bring our creations to life. We have just made the room possible for…
i think the atmosphere would improve if you reduced the bold typical SF glow on floor lights. currently they take away attention from the coolest stuff.
Ace: A really big contributor to the normal mapped look is the specular portion. You'll also notice that normal mapped models with lazily created specular maps look far more flat. Often times the grey shaded model with normal map will look more impressive than the final fully mapped version. You can really control how a…
I agree with the others. Edit your reel down. In my experience the first minute is all that really counts for a reel. You can pretty much tell by that point whether it's worth doing a phone interview with the applicant or not. You've got some good stuff here. Keep up the good work. :) Here are my thoughts broken down piece…
is there a list of shows/gatherings/conventions anywhere? id like to find all the 3d/2d/animation/software gatherings within 1 hour of LA/SF/San Diego (happening within the next 2-3) anything like that around?
We are seeking an experienced Graphics Engine Programmer/Engineer to join our multi-disciplinary team to work predominantly on tools, pipelines and graphics systems to support the team producing digital art. The Studio: Dominic Harris Studio Ltd is the production studio of the digital artist Dominic Harris…