Hey guys, I've been working on this character for some time now had some problems with my computer so it took a little longer as I expected but it's done. The character was for the polycount character challenge a while back. I'm hoping to receive as much feedback as I can on it soI can learn from it for my next characters.…
Silhouette needs some love. I know you are looking for sleek next generation assassin but it can still have some pizzazz. Small shoulder pads that are made of Teflon. A cape that can camo him. Maybe some cyborg style joints. I think you want this idea to wow people , right? So it deserves a bit more consideration on the…
If you do go down the modularity route, the Assassin's Creed games boast many outstanding examples of modular world building with these types of buildings. Besides that, I'd say pick a different texture for your ground plane (or at least darken the one you currently have). Right now it's pretty close to the texture you're…
Good solid advice here (kudos poopipe!). For the windows, don't use transparency. Too performance hungry, and too prone to sorting errors. (i.e. http://wiki.polycount.com/wiki/Transparency_map#Sorting_Problems) Instead use the Metalness to create mirrors out of the windows. At night you can use Emissive for generic…
the first few shots look really nice. However, my first instinct upon seeing them was that you'd gone into cry engine and scattered some pre-existing meshes around the terrain. Not saying that you did, but you might wanna put a disclaimer at the bottom clarifying exactly what you contributed to each shot. The assassin…
I played it for a couple of hours and must say I`m pretty impressed so far. Even though it`s still pretty buggy with random crashes and strange graphics artifacts, I actually enjoy just destroying nazi installations all around Paris. I haven`t done a lot of missions yet, but hopefully I`ll be able to play some more today.…
Unless you're developping for mobile or you have an extremely expansive environment around this I wouldn't worry too much about polycount in 2015. Check out some wireframe on some recent *console* games like the Order 1886 for instance. Or Assassin Creed. Console are pieces of equipment that are obsolete on the day they…
This is looking great! I'm not an expert on modeling filigree, but the videos being linked here look like great references. If you're modeling it in Maya just be sure to be mindful of smoothing and edge loops when it comes time for that, especially if you want to retain the original mesh for the lowpoly. Whats going on…
WiiU = new console with high-end HD graphics + iPad/button controller. I can't believe any of you guys are skeptical - Nintendo is fucking KILLING with this. The uses for the screen are awesome, and they've got tons of legit third party. They're directly putting Arkham City and Assassin's Creed on there, those are huge AAA…
@PixelMasher Oscars is awesome! Haven't been there in a while though :( I find that the Ballistic books are really awesome, and love the ones I have now. Not sure if I will get this one since I have not played this game yet (I hated the jet-ski level in the first game). I can't wait for more from this series though. It…