*edit* old title for this thread ain't really applicable after design changes (and was pretty lame anyhow :poly142: ) Aloha...here's another guy I'm working on for the reel. Any crits or suggestions welcome. :) The 10 knives and harness rig makes up approx. 3500 of the 13K tris, with the intention that they are viable…
Hey guys! I'm currently working on an environment level for my Master's project, and was looking for some feedback on what I've done so far. I wanted to do something special this time so I went for a greyscale/red outline shader. The room is loosely based on the film One Flew over the Cuckoo's Nest: Anyways, here's my…
^ how much ram do you have assigned to photoshop? I haven't done any serious painting yet (I generally hate photoshop brushes, team painterfags here), but doodling with crazy brush sizes was awesome in terms of speed/brush response; I have 4 GB allocated for PS and some background stuff too (like opera, taking about 1,2 gb…
I think you can do something more interesting with the layout and composition. All the buildings are the same height, placed exactly the same distance apart, and look identical. Part of what makes medieval architecture interesting is the total lack of city planning, cramped streets, and chaotic layout of the buildings.…
Updates man! Nobody wants a boring low-poly head, lets see the rest of what you're working on. Two comments: If you're going to keep everything on one smoothing groups, I would chamfer some smaller angles into several sharp parts on the model, primarily the little head-fin-flaps that stick out of the side of his head,…
Aw I can hardly wait for this game, why they keep delaying it?!? I played sniper TDM and CTF in UT99, then IG CTF in 2k3/4 on 135 and up speeds, and I certaily hope there'll be something like good old low grav insta again - at least Epic realized they have a large IG fan base so that they keep making great super shock…
Sage, make sure that you are running the most current version of Direct X, which is available from Microsoft's downloads. It looks like any Nvidia card from the 6000 series should be able to do DX9 fine. I'm not sure about anything previous to that, but I'm seeing Geforce 6800 GTs on Pricewatch for about $135 right now.…
For the lighting the grass doesn't seem to react much to it, but I can give strengthening it up a shot, the sky is a 2k texture, should I jump to 4? It didn't require any shrinking to fit the tex - i'm guessing it looks low res due to the DOF blur? I'll give patches a shot and see about the grass looking taller, I can't…
It is real time, in a game engine. I can't remember off the top of my head what engine we're using (I have a feeling it's the latest unreal engine) but what we are aiming for is a full 3D version of Elizibeth st, in which we as players will be able to interact. Regarding the poly counts, its pretty flexible. I checked with…
I'd say the money would be better spent at a traditional art school. after 5 years of working in Maya I completely forgot how to use max, the 3d Buzz intro to max videos were 10x better then 3 semesters of max class and it took me maybe 2 nights to finish (plus it was free). So I figure %50 of your tuition goes to "push…