MmtoKey is great...maps context sensitive marking menues to a single hotkey. Very powerful. Creative case is making python scripts lik3 Shell Mod for modeling panels. And Hard Mesh is released...kinda like Mesh Fusion for maya
Great clever automation. Obviously I mean setting the hi-poly list once and forever per object. Or a group maybe. Or - Blender would need a way to access objects in external scene files from inside a Python script.
@EricChadwick: oh thanks for the doc, I will check out that right now! @Lamont : Yup purely challenge again and wishing to learn new stuff. I will give a look at the Maya-Python exporter once I`ll done mine!
Senior VFX Game Artist (Remote) Location: Fully Remote Project: Souls-like Medieval Horror Game We are looking for a talented and experienced Senior VFX Artist to join our team in creating a high-quality, medieval-themed Souls-like horror game featuring intense combat fights. As a VFX artist, you will deploy your excellent…
The current version of MakeHuman is WYSIWYG, you only need to press ALT-P in the python window (Shift-F11) to run it. Comes with a .blend that'll make it even easier.
gah cant lose you to the darkside of maxscript haiddasalami, your so dam helpful already with the ton of python and mel questions for maya i asked already hehe.
I know this is a bit old by now, but I've been trying to recreate iridescence like a Boelen's python or Brazilian rainbow boa would have, would this shader work for that or do you possibly have some suggestions on how to achieve that effect?
Yeah it was easy to install. Laggy though so I reverted to classic textures but the fancy shaders. You want hard? Try installing the Python based mods for Oblivion. Took me hours to work that one out. Also server be dowwwwwn.
Awesome! Thanks Arookh! The trick was just getting a python library to do all of the NSWIndow stuff. I found one with PyObjC I'll give it a shot this weekend and post back with the update. Really appreciate the code though, very nice of you =)