Hello everyone =) This is my first post on polycount and would love some feedback for the from the community =) The reason I chosen this concept is that it will give me the opportunity to practice on my environment modelling. Texturing is going to be a challenge for me, would love some advices on the best way of texturing…
Hi all and Welcome to my Thread ! :) I'm new here but I play a lot of Dota! I often find myself playing some games instead of refining my CG skills :poly142: This will be my thread for WIPs, updates, critiques and more! I still have a lot to learn on Dota 2's engine! Don't hesitate to comment on my work! None :poly136: *…
Since there was an extension. Heres a gyro missile WIP. Dragon powered :D Finished my pl spear yesterday and posted in to dota 2 workshop thread, and i thought that I should just post it here too. Its a chinese monk's spear so this is for spring2014. Monk's Spade by GhostDetector Update on the votes, 3 good 8 bad :(
Hello everyone, I'm new to the forum and to Dota 2. I've been a game artist for a few years now, working primarily on mobile and Facebook game titles. After working in these arenas for a while, I wanted to get back into creating art of PC-based game titles. I got into Team Fortress 2 where I created a few hats, and now…
Hey there Polycount Dota community, I have no idea how to start off a thread like this, so I guess I'll start off by saying that I'm new to the community, and I've never drawn or modeled for a game before. I'll be posting my concepts here, in hopes to get in collaboration with fellow polycount members to make my sets a…
Hi people! I've been following some Dota 2 threads during this month and decided to make my own, this is my first here on Polycount. So, first, I made some studies based on some models and stuff that I found interesting to keep in mind plus the art documents. I know some notes are very similar to the documents, but…
Well... in less then a week Valve has removed the option for content creators to charge for mods. http://steamcommunity.com/games/SteamWorkshop/announcements/detail/208632365253244218 This has been quite the roller coaster of emotions for me. Honestly, I was thrilled with the possibility to create and earn a living from…
I'll be using an alpha to make the ground and wall fade out around the scene. The flames and bubbles inside the alchemy thingies are all animated using niagara. Here's the original conecept. Thanks a bunch !
Hello everyone I will share some concept soon. For now my new weapon try for lion hope you like it. Please comment :) http://steamcommunity.com/sharedfiles/filedetails/?id=166366133 And for closer look https://sketchfab.com/show/1806d6dc5e4343c1876efa37cd0d6867