Hey, This is the first time I've made a substance without a tutorial I'm pretty happy with it but I was wondering what I can improve and if there's anything obvious that I'm not noticing. Thanks :smile: Based off of The Shape of Water Heres the actual project it's for, still got a long way to go
Working on a project and decided it would be a good chance to learn Substance. Finally was able to bake maps and started messing around with some materials and layer painting. Just a start! Will keep posting my progress in this thread.
I'm currently working on a set of tools and materials in Substance Designer themed around sci-fi/hard-surface. First off I have a tool used for placing screws/bolts/rivets in Designer or Painter. It has crazy customization options, and I've already gotten a lot of use out of it.
Hello everyone, I’m a multidisciplinary 3D Artist & Creative Technologist currently available for freelance, or contract opportunities. My background includes:• Real-time 3D visualization• Environment art• PBR workflows• Interactive XR experiences• Architectural visualization• Unity-based experiments and optimization• Data…
Hi I hope someone can help me with this problem , seems the Substance subforum is stuck and I got no answers, anyone can help me ?https://polycount.com/discussion/227638/problem-baking-a-simple-bottle#latest