My name is Alex, I'm developing small rail shooter for mobile platforms (reference StarFox and Arc squadron). Story and game mechanics are ready and work. I'm looking for 2d/3d artist for sketching air crafts, space ships, environments. Screenshots of progress.
Project Messier is a MASS EFFECT Inspired third-person action-adventure game. Set in a broken galaxy, after 8 years of war, finally at peace. and yet, another war is about to begin. we are looking for a character concept artist to help us visualise characters and alien races from across this new galaxy! if you are…
Hi! Perhaps share some more information how you implemented this in the material. It's likely I came across works of Alex on AS, but am unfamiliar with his tutorials/ specific workflow. Best attach files that allow re-producing the issue (zip and attach to post). If you don't want to share the whole model, isolate an area…
Hello! I have a 2048 texture for large object A. I also have a much smaller object B. I will have object A and object B appearing many times in the level. There is room on object A's 2048 texture to hold object B's much smaller UV islands. If I was to texture object B separately it would be half the size or smaller than…
We are looking for a conceptual artist for our Science Fantasy Project that will be built on the unreal engine! The project takes place in a new universe, lore built from the ground up and written with intense thought. we are looking for someone to help us visualise this journey! MUST KNOW AND HAVE KNOWLEDGE OF: *…
we could spin this topic endless someone who plays a guitar could also share all his income with the guitar manufacturer i think wacom would also love to get a piece of every artists monthly payment i can see the problem with single player games, but i doubt that the number of lost sales is relevant. i don't have any…
I am an experienced programmer who is looking to work on a fun 2D RPG game to build a puzzle like combat. I am only looking for serious person who will see this through with me. If you are interested, please send me a message and I will reveal more about the game in private chat (ex. Discord)
i thought of Holo before even reading the post :) really a nice sculpt...and also do you mind sharing a bit of process on how you're sculpting hair and fur? how do you make those sharp lines? is it custom brush?
Hello, my name is Richard Goodmon and I'm currently looking for animation work, either full time or part time. I'm confident animating in Maya and Blender, and am able to rig basic characters in Maya if necessary. I live in New Zealand, hoping time zones won't be an issue. Here is a link to my showreel;…
Really cool! Don't suppose you could share some resources on how you're getting those lovely sharp creases and seams in ZB? I can do hard edged stuff (Rocks, brick, wood etc) but fabric is still a mystery to me!