I see there are a lot of studios with relocation packages for senior positions, I have had a few jabs at overseas jobs and generally get told your work is good but we went with someone with more in house experience. I know there are costs that are involved with relocation it isn't cheap. The issue is the location I am…
Hellfire Games, Inc. (Austin, TX) is hiring a Lead Artist for a new project on the PS3! Candidates should be well-rounded, self-motivated, have 5+ years experience in the game industry, and working knowledge of Maya. Job Duties may include: · Art Direction · Outsourcing management · 3D character and environment…
Pixel by Pixel Studios Game Development and Outsourcing Services we offer - Unity Implementation - Unreal Engine 4 Implementation - Programming C++/C#/Javascript - Concept Art - 2D Art - 3D Modeling - Particle Effects Unity/Unreal Please reach out if you require any of the following services or simply want to discuss our…
I have recently joined the team at Boss Key Productions Inc and they are looking to hire talented individuals in the following areas. If you have the chops or know someone that does shoot me a message. Technical Artist - Generalist with a background and experience with Shaders Network Engineer Animator Environment Artist…
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We’re looking for a talented Lead Technical Artist (Environments) with a keen attention to detail and a passion for technologies…
I kinda just doomer posted about this on another thread so I wont repeat that here. On the bright side, the industry is becoming more global, lots of outsourcing studios though that kind of has it's own set of problems I hear and small indie studios opening up everywhere. This and remote work becoming more common might be…
It really depends on the studio you work at and the contract you get. You could end up at a studio that mainly outsources, like me, and they have multiple projects at once and you can get offered another project if you work well on your first. Alternatively you could end up at a studio that has only a few games on the go,…
Try this excellent script : http://www.creativecrash.com/maya/downloads/scripts-plugins/rendering/misc/c/filetexturemanager It can redirect Maya's texture paths and even copy textures from one place to another automagically. I had a horrible outsourced scene to deal with where textures were scattered all over the place,…
@ kaburan Thanks! @ duxun Thanks! @ RustySpannerz Thanks, and part of the reason the terrain doesnt look so good is I had lower settings when I was taking the screenshots, I was having some issues with my DX11 card :) @ Allan-p Yah I believe Matt did some of the character concepts. I'm not sure if he did these specific…
In my opinion, you can put whatever you want, as long as it is relevant to the job you are looking for, but you should always write a description of what you did on the project. Well, more and more companies are using outsourcing for the asset production, and then hire environment artist as level builders/level architects.…