Hi fellas, decided to show my latest wip here. I started working on this model few days ago and I´d really like to finish this one, because I´m pretty satisfied with the progress. Here´s a detail on the face: The limit is 6 000 tris. Right now it´s 3070 (including some redundant tris around the mirroring) I hope you like…
made you look - I seem to have transmogrified in to an environment artist these days :) i started off an an enviroment guy back in 2002 and now have come full circle. quite enjoy, though I still pimp myself as a 3d generalist - I just got sick of all those 'meta humans' - no fun any more, doing environments can be quite…
"Bokraleech" Ecor-117 "As my research team made their way out of the darkness, I spotted the thing as it hovered near the mouth of the underwater cave. My spotlight offered a brief glimpse and I was lucky that it didn't see…
It's a little hard to tell, but his legs look like they're too far apart, imagine him without armour and you'll get what I'm talking about. I have no experience with rigging though, I'm sure another one of these handsome devils will be happy to help you! P.S. Marcus from Gears of War was 15 000 polys!
2006 never ended! Bloom used to be cool when it was only applied to lights. That's how it was when it first started with Ico and Bridge Commander in 2001-2002... but applying to everything is just argh can it kill you to make a little buffer to render glowy stuff in for the bloom Even worse is when bloom is referred to as…
What happens when you delete all lights from your level. Place a single pointlight in the middle of the level with a large 10 000 or so radius, and rebuild. What is the size then? Try to have a Dir Light also, not a dom dir light. Dir lights have no dynamic shadow and lighting, though that should normally not impact the…
don't give up so easy, the works coming along good, just need bit more of a push as other have intimated. took me about 4 years to get a job in games after starting in about 1998, finally got a junior artist job in about 2002 I think it was, so maybe nearer 5 years
Thanks, Keen! Yeah those beams felt kinda weird but I think they might be more of a support thing. Here's the ref I found it on: http://hitch.south.cx/Jerusalem%20-%20Street%20Scene%202%20-%201925.JPG Anyways glad you like it and thank for your feedback and the link. Btw your paintings are really nice too! Cheers
I think Mark Laiman (K'Rakarth) is still somewhere near Oxford but I'm spending waay too much time studying at the mo and not nearly enough counting polys. Don't think I've even seen a polycounter since ECTS.. 2002? If I'm around at the end of August I'd love to meet up tho will probably be working oop north.
That page is from 2002! I spent years modding that game. Not many people actually made new tiles for the game. Too much work for too little payoff. The fun was all in the new scripted quests. If you are just getting started with NWN, head down to NWVault.Ign.com. There's trillions of new player created quests, and a lot of…