Not sure if my process is right for painting in NDO mode. I created a plane in max exported in tris as a obj. Created NDO file with the mesh. Added a new sculpt layer and opened up the 3DO and within the window of 3do I do not see paint on there.
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Hey guys, iam new to SD and i want to test a few things. but right now i got the first problem. i choosed the pbr spec/gloss set for start. but i also need a height output. i saw on the previous versions of SD that i was possible to add output nodes directly under craeting a "new substance" tab. how can i do this now?
Hi Polycounters! Are there any particular ways in which to recreate some Photoshop blend modes within UDK's Material Editor? (Blending between two textures instead of blending between layers.) I know the simple ones: Photoshop's Multiply = UDK's Multiply Photoshop's Linear Dodge = UDK's Add But are there any relatively…
Here's the script for adding multiple bones to multiple meshes: <font class="small">Code:</font><hr /><pre> //global proc CRaddMultiInfluence() { string $sel[]=`ls -sl`; string $objects[]; string $bones[]; for ($node in $sel) { if (`nodeType $node`=="joint") $bones[`size($bones)`]=$node; if (`nodeType…
Select the map nodes you want to have the same coordinates and run this script. After that, the mapping coordinates for those nodes will be instances so changing parameters of one will affect all the others: ( As for some artist-friendly way to do that, I agree that a node would be much better - could you submit that…
thank you @Fabi_G foliage is always getting iterations as I kept some areas more fleshed out than others (for the purpose of the demo), an overhaul is coming up @sketchem I think I will do a decal set specifically for building walls where they meet the ground and some debris to line up. the landscape painting and grass is…
Hi Everyone! I just wanted to tease this one because I think its one of our best releases if not the best. Watch the video sample and let me know what you think. This is scheduled to be release this coming up Monday. Here is a video sample: [ame]http://www.youtube.com/watch?v=e2YsANbRS7Y[/ame]
A few days ago some of our members launched 3Dmotive.com, an online source for video tutorials. A few months in the making, gamedev and crew have set out to create a unique online video tutorial service. Already a few of their videos are online for FREE. FREE! (Enough to make any artists ears perk up, I'm sure). What I saw…
Hi everyone. I have been looking for a console command or any way to change the camera speed while in ghost or fly mode ingame. I know you can change the walkspeed by using setSpeed but this won't affect the ghost or fly camera :( slomo slows the camera speed down too, but everything else slows down as well so I'm just…