Like many CAD programs F360 is working with solids, that is fundamentally different from Blenders mesh based system. Objects cannot be shared smoothly between both system, therefore you would have to implement the solid modelling in parallel to the current system and not able to use the current tools. Parametric solid…
Actually, if the devs are to be believed, the SDK wouldn't be very helpful, as the issue is not reading or writing values but mapping them to the right bit of blender architecture. Here's an example: https://developer.blender.org/T45176 and https://developer.blender.org/T41374 Blender can read the file fine, but it has to…
Hey guys, I'm sensing some bullshit here about Blender cycles rendering faster with GPU than CPU. I've made multiples tests and got no convincing return from the settings... I'd even say my GPU runs slower than my CPU.... Edit: Aahh.. after research, I think I understand now. People say AMD cards aren't perfect fit yet for…
It's hard to say. It's a vanilla 2.76b meaning it's the same as the files on the blender site (just with BEPUik added) so it won't have all the latest commits like the graphicall builds do. Maybe the latest graphicall builds have a better new depsgraph but in that case I have no way to test it with my rig anyway. :p You…
@melviso great to hear new stories about people migrating to blender @atticumars in Blender there is no history, you can set the numbers of cuts only when you create the object, even if you move it or if you select it later, you gonna lose the edit options. Its tricky but once you learnt it gonna be fine. @yadoob the asset…
Could someone tell me if this is possible in Blender? https://youtu.be/BGhIQJYe_ew?t=25 He applies more geometry to the shape which interpolates the curves but doesn't affect the edges. I tried doing something similar in Blender but no joy, I applied an edge-split modifier and then a subd modifier underneath, however it…
I dived a bit into the scripting part of blender, and startet working on a set flow command - like the one in 3ds max. its not exactly the same, but it already delivers decent results. I also implemented an interaktive tweak mode. scripting blender has been pretty pleasant ride so far. So, im gonna do some more testing and…
Blender already have the doublesmooth workflow nailed down. All you have to do is crease the edges and then add 2 subdivision surface modifiers in your stack. Here's a quick example with a cube for you: I was very surprised when someone told me that the second subsurf modifier ignores the creasing, but that is how it…
Hi I made new addon - Render Bevel - is simple blender addon, for making variable bevel size for round corner cycles shader. Script requires blender 2.79 daily build, aka 2.79a from here Render Bevel panel is located in3d View -> Tool shelf -> Tools tab -> Render Bevel panel. Get it from here (gumroad) or here (dropbox…
I think Blender has a tendency to break with a lot of geometry, just recently had two tris that got separated from a sculpt (1.5M object, really dense) and wouldn't display verts, just edges. Couldn't select them except in edge mode. You could test by deleting loads of geo and see if it snaps or not then. Also check the…