Opps yea I couldn't imagine using the 2010 viewport canvas. I don't remember anything in polyboost doing anything like he's suggesting but its possible I just never knew about it. The closest thing I can find is the 2D view. Tools menu Viewport Canvas Start painting. Click 2D View…
I have problem about setting up the blueprints, Top view is scaled, rear view doesn't match front view! Although I made the planes (that later I assigned the blueprints to) have exact the same size of the images.
Hello everyone, this is my first post in this community. In this series of posts, I am hoping to document a personal
project entitled "Gallerie Nocturne". The idea was floating in my mind for many years, I am glad to
finally have the time and energy to start this project. To begin, here is the concept art of the exterior…
Nice details you did there I especially like how the defferent prats fit together and give interesting layouts on your surfaces without over-detailing them. And thats a unique design. But from my personal point of view I'm not sure about the dual tracks because: There is not much advantage in having redundant tracks. If…
WIP: proportions and all geometry detales that i want to do, is done. Detailed views: How the victim usually see grater the grate: The helicopter look. The fixed leg view: And the wip's title view:
Are you guys saying this is actually a feature? I'm having trouble believing that, all the more so because there's no sign of it in user-view. perspective view 4tw for actually viewing models! User gets nauseating
Hey thanks Eric! Means a lot coming from you! I appreciate it. Yeah that was an effort to help focus more of the central focal point towards what is going on in the foreground, but I see what you mean! I just made some more adjustments that were nagging me and ended up with this so far. Upon some recommendations, scale…
It seems to me that the difference between the "European" and "American" points of view here is that Europeans view violence as a necessary evil and Americans view it as a tool that can be used for either good or ill. And, well, Europe has had a bad history with violence being justifiable.
Is there an option like in CryEngine that allows me to set views in the editor. So say, whenever I'm done with a certain part of my scene, I can press 1 for example, and it'll pop the view back to where I set view "1" to be at?
Try turning off Nitrus viewports. If you already did make sure anti alias for wireframe view isn't enabled in the viewport configure driver dialog. For me, wireframe views have always been slower than smooth shaded views.