This is a model of a kind of retro futuristic flying apc I am working on once in a while. It`s based on a concept art piece from Henrik Agren Screenshots are made in Unreal 4. The model has around 88k tris, and makes use of 2 sets of 4k maps for the main body, and a set of 2k textures for the mounted weapon. I quickly…
This is hands down one of the most original play experiences I've ever had. I would highly recommend this one to anyone who owns a DS. When the big n is making games that play to this little system's strengths and not try to make PSP substitutes they are a triumph. I had the option of joining either side a few weeks ago…
This is a homage to those old LCD handheld games and the accessible game making tool Bitsy: https://ledoux.itch.io/bitsy Bitsy is a very accessible game making tool that cuts away all the crap and makes you focus on story and the game. It has 8x8 tiles, so I thought it would be a great fit for a more "retro" aesthetic : )…
Yeah, I agree with renderhjs, the fridge looks muddy to me. The bump seems more like concrete than metal. I know you might be going for a bloody mess, but I think it might be too much. Or more so just that it's so muddy. Try something more like these. http://farm1.static.flickr.com/62/224776053_f02809d6a8.jpg…
CURRENT STATUS - AWP | Planetary Alignment (Scroll down for Progress) Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=693670769 Hi Guys! A friend of mine drew my attention to the retro contest and we both wanted to take the chance and participate. This is going to be my WIP-Thread in which i will update you…
Hey everyone. I am starting kind of from scratch trying to learn proper topology for objects, material definition etc. I am working on a retro style fridge, and was wondering how does one make proper topology (High Poly) for a chamfered square. I have came up with two ways I think could be right, but I'd like some…
Hey, So I haven't ever really posted on here and have been waiting for an environment competition that interests me that I found out about at the start of the competition, so here it goes! My idea is a Video Game Paradise Throne Room- essentially a gaming chair, retro games, consoles, figures, etc. I have the idea in my…
that is part of the hl experience, is how you get rewarded with little bits of story by looking around, instead of having it bluntly thrown in your face. also your mention about having to scavenge stuff in metro taking away from it, well i think it adds to the metro atmosphere, cuase it shows how desperate things have…
Omg, I found the dammmm AO bugggggggggggggggggggggggggg! So Johny was right If the lowpoly model has a vertex with a normal near (0,-1,0) will hang a bit in that face because a number goes to the infinite.. and cannot determine well the hit point and retries and retries until reachs a limit ( very slow ). Is corrected now…
If you're happy with the placement of your light fixtures, start with a base level ambient (Skylight, etc. Guessing you have one already? Knock it down way lower) and then start matching your source sizes and shapes: You can always go back and adjust where your lights and emissive panels are, if you want to highlight…