An adorable burst sculpture that I made with the intention of recreating Wrecking Ball's original model as closely as possible! Character Model Credit: Activision Blizzard: Overwatch
I recreated the Throne Room above Undercity in World of Warcraft, in Unreal Engine 4. It's based on this concept by Blizzard's Peter Lee. Any crit is welcome :smile: https://www.youtube.com/watch?v=jKvOrgFHJ9k
So I didn't get a key into the Overwatch beta but reallllllllllllllllllllllllllllllllllly loved everything Blizzard did with it, so instead of playing - I did a lil kind of fanart to fit in that world. https://vimeo.com/152535795
Just started my own Sketchbook here :) My biggest dream is to work as a character artist @ blizzard entertainment so I need your help and critics to reach my dream. C & C is very welcome :)
Rooster will be joining Blizzard.. Okay, that's a lie, but he did win Rock, Paper, Shotgun's Indie Arcade with Pineapple Smash Crew beating out a whole slew of games I've never heard of. Again, congrats :D
Thought I would bump this to say this is an awesome tutorial and it should most definitely not be lost in the archives. Thank you and late gratz on the Blizzard Job!
there is no real ptex painter out there... all of them need uvs in the background... only disney and blizzard have a painting solution painting direct to ptex...