I recreated the Throne Room above Undercity in World of Warcraft, in Unreal Engine 4. It's based on this concept by Blizzard's Peter Lee. Any crit is welcome
This is looking really good, feels like it needs more work into the green sludge, maybe more build up where it lands. I think the toxic mist is looking good but I think more of it would be cool, maybe also a separate effect covering all of the floor.
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