Artist: Remi Crespo Website: www.seforin.com Contact: seforin@gmail.com Note: Only looking for paid work at this time, thank you. I'm a 3D character / 3d art generalist looking for some fun and exciting work.Been working in the industry for 3 years I'm experienced in low and high poly modeling and texturing.I do both next…
Hey guys, My name is Til, I'm Co-Founder and CEO of STF 3d GbR, and I really appreciate the opportunity to showcase some of our work here. About us: We are a bunch of artists from Germany who want to bring photo-realistic content with excellent performance to UE4. Our goal is it to enable artists to achieve photo-realistic…
Well, it is for a project that is not my own. The project began with a stylized art style, but the dev's changed their minds and wanted to do a more realistic style. So I took the original model and used it as a base mesh to start from. Hence, the proportions, specifically the eyes are a little larger than real life, but I…
Will any of this increase in profits trickle down to the developers? Unlikely...Would this make some game areas easier to make? Absolutely. Fake ads are for the lose in a "real world" game. As someone once said "if design was easy they wouldn't pay people so much to do it." I'm not a graphic designer and I hate making fake…
IMO it looks like a muddy mess. Feels like it has been sitting in the ocean for quite some time. As Chris said, your overlays are way overpowering, and distracting. You said that you are going for a more realistic look, and not Warhammer, but you are not achieving that either in my view. It looks like reflective dirt. As…
Nice project! In terms of modeling you have a fairly clean lowpoly mesh, good work here. I think it could use more polys all around since you have very visible facetting, especially on the big round dial in the middle and on the corner piece with where the lanyard is attached. In terms of proportions you have a few errors,…
The Zelda Fan Project: We are a Southern CA based crew of fans who seek to bring the classic Nintendo video game Legend of Zelda: Ocarina of Time to life in the form of fully rendered realistic images. Our images have thus far generated world wide fan renown, and we have been featured on the front covers and inside spreads…
Pros - realistic Cons - realistic (sometimes a match can get a bit slow, but they added action mode recently which is still more realistic than COD/BF3) Bullets feel powerful, deaths are unexpected if you don't pay attention, maps are real places where battles were actually fought. This game is anti run and gun. Bullet…
What do you do next? Stuff. Anything. Lots of it. Keep doing it. You'll get frustrated when your work isn't as good as you want it to be. Everyone has that. The posts you see with the amazing models that look effortless? The people that did that at one point got frustrated and probably angrily smudged out a section of…