Hi, I put a triplanar in my generator to project the output of the work as a triplaner .. but the output of the work is in pixels. I searched the internet and saw some people saying that the position map should be 16-bit. Actually, I took it in Marmoset software and baked 32 bits there! But it is still pixelated. My graph…
Not really no. Because they perform culling which determines what can be seen, so you have to balance batching and individually drawing each object. Like I said for a whole house it doesnt make sense, you will never see all of it. You are only batching static objects as well. So in an FPS online, you never usually see all…
On my desktop rig (E8200 @ 3.8ghz, 6gb ram, and 8800gt 512) Mudbox 2010 crushes Zbrush in speed and polycount. Zbrush starts to chug at about 8-12 million polys while Mudbox doesn't even break a sweat at around 32 million.
There are 32 NFL teams. Rosters are 53 players per team. 1696 NFL Roster positions. I don't think it's a very far stretch to think there is a comparable level of positions open between Character Artists, and the NFL. And yeah, I'm not counting generalists. :P
Balancer for Mac is now officially released !!! The Windows version has been also updated with some improvements to visualization and navigation. Balancer comes now with both 32 bit and 64 bit binaries on both Windows and Mac OS X. Link: http://www.atangeo.com/
>> In addition, users can run OS Xs Boot Camp® application to install 32- or 64-bit Microsoft® Windows® 7 (sold separately) to turn their Modbook Pro into a powerful tablet PC. ewww @ 1 year warranty.
ya, good call guys. didn't dawn on me it might be the alarm. It usually runs like 32-38 C without any crazy stuff going on. I'll do a check on it when I'm rendering. Have a suspicion its set low. thanks!
@ bobthegreatll - I guess i can easily ring select and add a bunch of sides but that would double meaning 32 sides. it would be a waste of time if i moddled again? @ paradan - Do you mean the main barrel as in what the bullet comes out of?
thanks man, I'l wrap up the presentation for her soon. for now, check out this page for full presentations. here's the finished model of the satyr, modelled in 32-36 hours. quite proud of it for having literally no idea what I was going to sculpt beforehand.
Man, the 5th of March can't come fast enough, damn you usa'ians! :) For the people who played BF2/2142, whats it like playing with 32 people compared to 64. Is there still a lot of action going on? Also we need a polycount server up!