That's just it. If you look at a Marvel DC or Image comic book there's very little variation in character features. I'm trying to find an idealized form.
Looking for someone for a realistic game. Familiar with Maya, Marvelous, Substance, UE4, Mari, Xgen for an inhouse full time gig. Hit me up with your folio : mulloart@gmail.com
Update from marvelous and my submission on Artstation challange: Beyond Human https://www.artstation.com/contests/beyond-human/challenges/24/submissions/21519
Thx for your reply, i finally succeeded :) some adjustement again! And this is the next: the cloth marvelous designer high poly and baking normal to xnormal
I jumped into XSI a few times in my life, and was marvelously surprised by some of the modeling features. Pretty comfortable for a Maya user. Littlegirl: whynotboth.gif