Are you calling this done? It still looks like a WIP. It needs.. Better renders. (lighting is a mess) Better texturing (skin looks like clay and give no indication that its flesh) and Better facial anatomy (the face still freaks me out)~
Much better. I agree with squirmy, welding the corners of the mouth is a common mistake, dont forget the mouth is "O" shaped, but you need to translate that shape when it's closed, imagine an O folding on itself. That's gonna help for animation and anatomy likeness.
Looks great. The arms and thighs look a little weak in concept compared to the armor segments. Could use more basic shapes for anatomy, which I'm sure will come through when you start sculpting. All together, looks nice.
I only just stumbled upon this over at cgtalk really cool digital anatomy painting (Photoshop) tutorial By Nebezial. There's quite a few pages....the majority of the stuff can be downloaded here as a PDF. http://www.elbandersnatcho.com/modules.p...nload&cid=1
[ QUOTE ] Regardless of what technique you use, you'll need to know your anatomy to be any good at organic models ... [/ QUOTE ] and, if using Maya, a plug-in or twelve ... Damn! on a roll. But, once again, only kidding for you Maya fans in the house
spend lots more time with naked girls... for anatomy and figure study, of course oh and dont get into any relationships deeper than casual dating and remember, everything you hear and read, there is a chance it's wrong and draw more I guess
Hi all, I just recently hopped into Zbrush and would appreciate any critique on this dude right here with the really close together eyebrows lol. I'm also curious if there's any resources you guys would recommend for researching anatomy for sculpting. All input is appreciated, thanks C :
Hello, do you have suggestions on the current femininity of this human head model vs how you think it could become more feminine? I often struggle with this, where in general the heads I try to make look masculine. I like tough. But I'm afraid that from a technical point of view I might be "skirting" masculinity a bit…
Hey everyone! Here's the model I've been working on for some time now. I'm quite happy with how the torso and head look, but I think the arms, back, and legs still need a good amount of attention. I'd love to hear any thoughts on this model. Especially anatomy critics would be very welcome. Thank you!
Yeah it's been awhile haha, After giving up on the LoL comp (stylized just isn't for me) I did some of Scott Eaton's digital sculpture course.. his anatomy lectures are good, but watching him sculpt was hard considering how advanced his knowledge is. I actually got a book that he recommended on his site "Anatomy for the…