Oh, vertex color, I heard about that. Thank you so much for sticking with me and answering my questions! I'll make sure to try that method on the walls and update topic with the result.
Pretty neat looking update i like it, if you did not see it i think the Admin on the forums posted something about record lighting the "correct way", atm no link. Using the babylon engine or something. When you get to the record texturing part. Can't link it if it is in the wiki i get a warning potentially unsafe…
Yess! My man! I’m an environment artist with a background in organics. There are not many problems left that I would not myself try to script around, but the biggest choke point for me has been retopologizing and adding UV seams to lowpoly organic models. I'll use these rocks as an example: When I do a highpoly to lowpoly…
We have an art dump, it would be good to compare your work with this, see if you can get as close as possible to the look and feel: https://polycount.com/discussion/211023/sea-of-thieves-anniversary-update-environment-level-art-dump
Continuing to update this Hybrid keymap, most recently rebuilt for Blender 5.0. The latest version can be found on both Right Click Select and Gumroad. I've also created a lengthy walkthrough tutorial for those wishing to create their own custom keymap going through the whole process.
Hey everyone! I’m starting this thread to share my progress for my term development project. I’ll be posting regular updates as I build the environment. It would be great to get your feedback, critiques, and suggestions along the way. I’ve started working on both of my development projects, but for now I’m focusing more on…
Some more updates on the Houdini tree: High poly: Low poly (Remesh and Reduce poly nodes) FBX exported to Unreal: I think it looks nice so far. my next step is to apply some simple texture by using reality scanning, and bake out the branches.
At the moment, I am developing a horror game environment for my final major project at university, drawing inspiration from Highgate Cemetery, Victorian spiritualism, and classic British/American horror films like Hellraiser and The Exorcist. My tutor recently shared on Polycount that he visited Highgate Cemetery after…
miauu's FolderBookmarks has been updated to version 1.2. Changelog: Added support for 'Select File' dialogs in VRayBitmap, CoronaBitmap, and FlooGenerator.