Nice work! The second shot feel better because you have a better view/focus on the path and entrance. The problem of the first shot is you have too much stuff in foreground that distract from the head/entrance. If you want epicness feeling, keep low angle shot like the first one, but move the camera for a better view on…
I think you need to use more ref of real life rats, getting images of rat skulls in particular will help you with the forms. Here are some things that stand out to me: The ear needs to start a little higher on the head, and it's also the wrong shape. It should be more round, you have a bit of an egg shape going on in the…
The scene looks not half bad, I only have a couple of crits: - How is the metal bridge being held up? By what supports/anchors, looks like it is about to fall in the water. The concept has metal anchors holding/ supporting the bridge. - The boat needs some grunge inside of it, make it feel like it has been used for a…
Just doing a small-ish environment. Have roughly two weeks to do this, no textures needed. But I am hoping to get normals and such done so that when i get to texturing it will be easier. the main view im thinking will have the camera looking out through the doors of a house(perhaps the back or something...doesnt really…
Looking really solid for a first attempt, nice work! There are a few things that stick out. None of them are really all that major, but together they add up and end up throwing it off enough a player might notice something is kind of off. Crits: - The texture on the lamp stands need to look like its glowing. The version…
Max crashes for me for the graphic card reason or if i do certain things. Like bridging polys, for this reason i only bridge edges.I have a Gun and when the player finds a upgrade. He can attach it to the gun. And then he have bigger magazin for ammunition or a flashlight and so on.. Well, in this case i make seperate…
The best advice I can give is to buy the Styx plugin. Simply put it completely erases the ZB to Max/Maya scale headaches. There are many ways to set up a system to bridge ZB and keep your scale consistent but since getting Styx I have a perfect bridge that works 100%. I have nothing to do with the dev but this tool has…
"They just shoved me to the ground for no reason!" Yeah lady, that's what the protestors have been saying for a long time now. Have a sip of water with that dose of perspective. Welcome to reality. Yesterday's march in response to the recent Zuchotti eviction. This is Brooklyn Bridge. I saw estimates at 35,000 people *edit…
I think they're called headlands? Or is that just a pile of earth sticking out into the sea? I think they form from the shoreline eroding away, leaving little islands. It starts as a sea cave I think. Then it opens up to a hole which looks like a bridge, then the bridge crumbles leaving the pillar. The great ocean road in…
Thats cool thanks for doing that. Heh EA are conspicous by their absence. So are quite a few others in the bay area If you dont mind me adding. Pixar in Emeryville ( we can dream ) and ILM over the bridge. Also over the bridge in San Rafael are visual concepts. Oh and Crystal Dynamics ( working on Tomb Raider right now )…