Im using the Simple_Hair_UV script found in the Xgen UE documentation however when i imported my IGS alembic file that i exported, it has 3 different description and multiple splinegrp . How do i add multiple groups and curves in the script? Tried using " ; " and " , " in between each group and it doesn’t work.…
* Your annual gross revenue from creative work must be less than 50 000 EUR/year. * You may not use the license on any project valued over $100,000 USD This is just another bad joke from Autodesk! How does a company "value" its project? How does it know it will make more than $100,000 USD? If they undervalue their project…
This is something I'd like to know about, too. I'm far from the only one who would have any interest in using realistic firearms in several videogames. Be they the designs themselves and/or the actual names. But to make matters worse, I'm far from a weapons expert, let alone well-versed in the legality behind it all. I am…
I've always been kind of confused by UDIM UV mapping in general, since when we are mostly game artists here. We still make multiple UV sets if we wish to have more texture resolution, except they are overlapping each other on the same (0,0)-(1,1) UV region. Only different materials applied to different parts of the mesh…
This is what mAlkAv!An meant if you need to change the values of the offset since it's easier to tweak it through Material Instance. You'll just change first 2 vales of that Vector parameter, first value is for X offset and second one for Y offset. Range is 0-1, meaning if you set 0.1, 0.0 that will offset the texture by…
This is 100% doable, even on a single graphics card. You'll probably have to get some converters depending on the type of input of the various monitors but this is easy. I am currently running a main regular monitor in Landscape, a secondary regular monitor in Portrait, and a 21UX as tertiary that I grab when I need it,…
Thanks! Its quite hard to think of ways to add sources of colours to the scene without drastically changing the colours in the scene, and breaking a specific vibe Im trying to get. I have added a small crude camp site, but aside from this I think Im going to wrap up the scene as I dont want to clutter the forest since its…
wow, can i join? I didn't score very high, but i gave my results some very cool colors. I'd like to be named: BOOT ADJUTANT GENIUS. Your inaccuracy by category: Parallelogram 2.2 12.1 3.0 Midpoint 3.6 0.0 3.0 Bisect angle 4.3 1.2 1.7 Triangle center 3.0 4.0 3.4 Circle center 3.2 3.2 4.1 Right angle 1.9 2.6 0.2 Convergence…
3d coat is amazing when it comes to retopology, also i havn`t had any crashes yet. before that i used max 010 freeform tools but max doesn`t seem to work so well with to much geometry for me . i didn`t like zbrush for retopping, i just didn`t like the feel to it and it wasn't always if i accidentally put two verts on top…
[PB]Snoelk Yesterday I was testing ipackthat again (downloaded a demo) and there was a problem. It just crashes when I import my model with "skip self-overlap detection" checkbox is off. When I import with checkbox on and start packing it crashes too. My model has about ~1200 UV shells (70 000 tris) a bet its a main…