hmm while the model looks pretty cool I don't think it's really picking up the right feeling of the vehicle in the concept art. The biggest problem that caught my eye almost immediately is the proportion of the body part. In the original concept it looks thick and gives a strong, bulky feel. But yours looks thin and weak.…
To the people that say it's a God of War clone.. Castlevania: Lament of Innocence came out in 2003...God of War came out in 2005. Look at gameplay from Lament of Innocence. You've got everything that was in GOW, the dodge mechanic, the swinging blades of Kratos is exactly like the whip in LOI. There's weak attacks and…
Hello everyone, I hope this message finds you well! I'm reaching out to this wonderful community today to share a small, but exciting opportunity. In my free time, I've embarked on a personal passion project to create a small-scale game that raises awareness about global warming and the importance of taking action for our…
I would love some feedback on my current work. I am modelling Kryten from Red Dwarf and will be putting him into ut3 as a playable character. Would love some feedback! I'd have to retop the model to get it under 10k, The high poly model will be used to project normals.
Hello guys ! I share with you an old personnal work . I try to created an ancient dwarf stone throne . I really liked work on this project and i learn lot of thing on Substance painter . Hope you like this work ! Hi-rez and more view on my artstation : https://www.artstation.com/artwork/RrLze
Hey fellas I'm working on a side project with a buddy, it's in the very early stages and we are calling it "Feed the Clan." Here are some concept pieces that we are moving forward with but I'd like some feedback first before I start committing to 3d. The goal is half roguelike half famrville type of app. It features…
Thanks Andy that helps a bit, there are some scale weirdness too though. Those handles if sized to be at human height are freakishly small for the task at hand. So I'm thinking dwarves or orcs ;) Edit: Also does this start today??
The lenght of her legs make her look stunted/dwarf-ish. I think its cos her arms are really long in comparison to her leg length. Think you can make her taller? Or is it intentional
i'm just a knob fiddler and don't know much about what happens under the hood, but IME the biggest effect for landscape performance is adjusting the LOD's. The default settings are not balanced IMO, because I found that they could be cranked to much lower resolution while not having a visual impact. You are probably aware…
Great execution on these for the most part, the game rez textured do look a little flat as mentioned, but that could just be presentation. My other concern are the concepts, and aesthetic here, it's not very interesting or pretty in my opinion. The dwarf, elf seem really uninteresting and ugly.