I was looking for these on my machine the other day and couldn't find them, and unfortunately xcloud.net is no longer around. Can somebody hook me up? Thanks.
If anyone has any resources to make a waterfall in udk, I would greatly appreciate it. I'm not even sure where to begin when making the material for it.
Unreal Engine PCG Parameters Explained: Control Everything from the Level Learn how to use PCG parameters in Unreal Engine to control trees, rocks, grass, and scaling directly from the level. This tutorial shows how to build a flexible and efficient workflow without reopening the PCG graph. https://youtu.be/f0-wWtI7KPk
[ame] http://www.youtube.com/watch?v=ntx10JMl9f4[/ame] This isn't a solution to the problem with indirect lighting. I am bound determined to solve that one too, though.
Fantastic tutorial, I'm definitely impressed. I really love how you pieced this all together, it's definitely a method I would never have thought of if someone had asked me to model it.
Heya, this is for those of you that have an iPad. Maybe you haven't even considered using it for painting textures, but I'm here to tell you it's not just possible but also a pretty great experience in Procreate. I put together this little guide on how to set up a project to be able to paint seamless textures:…