It's been two years since my friends and I finished the first installment of Fallout: Project Brazil, our major mod project for Fallout: New Vegas. I've been kinda aimless since then, working for small indie game companies as a 3D and texture artist, shooting events as a photographer & videographer, and a couple large…
Hey kids! Thought Id write up my process of how I painted this piece. I typically struggle with perspective a lot, so I wanted to integrate some small tricks using 3D in this to make sure I didn't fail too hard. I recently watched a tutorial from the badass Barontieri, and he actually used way more 3D stuff than I had…
Hi people, Im going to be looking for a job soon (aiming for an Indie company) and I dont feel prepared at all (then again who would with their first job) so Id really (really) appreciate some general advice, wall of text ahead. Heres my portfolio: http://artbyadam.carbonmade.com/ Not everything is done, but Im…
Hi there! My name's Yemi,
but I go by OraMagi on most online platforms. I'm heavily into creative
writing, world-building and lore-writing so when I saw this contest go live, I
jumped at the opportunity to put myself on Riot's radar! It's definitely somewhere
I've wanted to work for the longest time and I can certainly see…
This essay is split into two parts. The first part I talk about a method I learned to use in the military to help achieve mission success. In the second part, I break that same methodology down and apply it to the task of learning digital art with the goal of getting a good job in the industry. I apologize for the length.…
Risking being too blunt here but... You spend most of your time fighting weird quirks, and your experiences are not universal. Have you considered this kind of thing might be either user error or a bug? Have you ever just... asked if something is intentional and filed a report? Plenty of people have no issue working with…
Thanks for your concise feedback, Brian. 1. Ah, yeah, for the detailed render, I should have mentioned I withheld the skin pores because I was trying to figure out if a "bio-metal" person would have metallish skin or have skin pores despite the composition or a mix of the two. I won't go the Collossus route since their…
I actually feel like your direction is far more interesting, kinda like what I wanted to go into before I went into 3D art (but more in freelance with some studio experience as a contractor) While game art and working in a game studio can be fullfilling, you're usually nameless to the outside world and you very very…
Pirax said: Was the risk worth it in the end? Yes. It was worth it. Do I have any regrets about it? Yes. I wish I did some of that sooner. Did the place I moved to have a positive impact? Yes. I don't mind rambling about my past jobs. Removing the freelance gigs, I had like 4-5 employers, as an employee. After my…
alright so its time for the cloth simulation breakdown handling cloth simulation in UE4 is as much about planning as it is about debugging. I got lucky because the way I built my cloth meshes worked quite well with unreals cloth sim in the end. getting there took a lot of itteration though. If you are using a cloth mesh…