Hi polycounters! I am finally able to show a realtime version of my house. It took a while... I know... It took me some time to adapt to the zbrush workflow and realize I didn't need so many details in 3ds max. But in the end, here it is: 5326 tris I did the screenshot in UDK but it shows poor quality mipmaps on some parts…
Thanks for the help everyone. So this is what I'm going with: - PNY Verto GeForce 9600GT Video Card (512MB 256-bit GDDR3, PCI Express 2.0 x16, HDCP Ready SLI Supported) - 2GB DDR2 PC4200 (533MHz), 128M x 64 Non-ECC 4-4-4 Unbuffered Kit (2x1GB) 240-Pin, Kingston ValueRam KVR533D2K2/2GR (Which kicks the system up to 4gb ram…
katzeimsack : ty for the feedback , changed the colors a bit for more contrast Finished the set , and its now in the workshop link : http://steamcommunity.com/sharedfiles/filedetails/?id=531790092
awesome thanx for the help guys, i less experienced with game engines unfortunately, anyway here is the optiized version of the gun it self i could make it 5300 if i take off the strap ring, 2 screws and the magazine plastic piece, but i like those :P now adding the scopes..
Read these. http://boards.polycount.net/showthread.php?t=53002 Also, don't use Photoshop alone to create the normalmaps, bake them from the highpoly mesh instead, also use Crazy Bump to convert painted details into normal maps, THEN you can use Photoshop to combine the various normal maps you've made.
i guess the resident engineer has to step in since no proper reccomendations have been made. That case, though pretty, is'nt too hot on space or function. None of those pretty cases tend to be. pricewatch.com is your friend. and a 7800 gtx 512 card will last you for about 1 year solid with most games at 1280x1024 maxed out…
an 80+ 650w PSU is enough to power anything short of SLI 285s/295s(183w x2 or 289w x2). And with the SLI 285 you're still probably fine. Now if you're getting some generic 650w PSU that has 55% efficiancy, then yeah you've got a point. There seems to be this myth that you need a 1000w PSU to power a modern computer, when…