Welcome to our post everyone :smile: Tejada Solutions International We are a United States based digital media house that covers most if not all aspects of digital/visual media including your project's needs. It's a great time to get some great work done for your next project from a reputable firm with years of experience…
Heya! I've been working as a games artist (mainly 3D art) for a little over 5 years, but want to move into the character art field of expertise. Wanted to get some honest feedback from folks already working as such on what I could do to add interest to my portfolio. The last two pieces were part of an effort to move my…
Game Title: Dispatch Genres: Third-person, Co-op, Action, Strategy, Fast-pace Game Engine: Unreal Engine 4 Art Style: Same as "Team Fortress 2" Looking For: * 3D Character Artist * 3D Rig and Animator Premise: The world was once a battleground for superheroes and villains. However, after many years of war between the…
Hello, I am working on an open-world survival game using Unreal Engine 5 and am looking for a talented 3D Artist to collaborate with on creating assets for the game. This is a passion project, and I am excited to bring the world and gameplay to life. What I’m looking for: * Environment Assets: Trees, rocks, terrain,…
We are a small video agency called Arcade Freelance located in western United States! We are currently searching for a technical artist for a client who needs the following: Criteria: - Specialized in 3D art in the software Blender - Art style that is similar to Hello Kitty, FloaTopia, Oddsparks - Experience with 2D-style…
Hello, My name is Liz and I am currently looking for employment. I am open to PAID freelance, full time, part time positions. Currently located in Los Angeles. Looking to work with indie, mobile and AAA! My portfolio can be found here: https://www.artstation.com/elizabethn email - elizabethnedashkovskaya@gmail.com I posses…
From my understanding, as @Neox said with 3D data being limited, the text to 3D is trying to do 'good enough' turntables of generated 2D images that make 3D meshes. Obviously the tech is new and can get better but I do not really see a need for it? at most it 'could' make basic, mundane props for set dressing if I think…