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Re: Microsoft Surface
Reply by
Denny
·
May 2013
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Home
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General Discussion
moose >> People have been talking about the magnification in Windows 8, which is at 150% by default, messing with mouse/UIs. Tried lowering to 125% or 100%?
4 results
Re: SOLVED: 1.7 isn't working for me.
Reply by
grimsonfart
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Nov 2014
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Home
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Quixel Megascans
You have it installed most likely, it just doesnt say 1.7. Still says 1.6 but i have seam terminator and custom dynamasks etc ;)
2 results
Re: Sketchbook: Lokthar
Reply by
Lokthar
·
Jan 2019
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Digital Sketchbooks
concept made by the awesome Krish Thaler - Studio Director of Rmory Studios https://www.artstation.com/artwork/eaVqP Tris Count 12K 1 2048 map
Re: Render compression in Max help
Reply by
Sett
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Feb 2005
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Home
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Technical Talk
Thanks again, I settled on Sorenson 3 at high. 12M, but it has the detail I want. I find that the compression codecs tend to darken eveything.
Re: really f**king fat
Reply by
Weiser_Cain
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Aug 2005
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General Discussion
I was between 165 and 175 in may before the diet, I'm now 139lbs and shooting for about 120 or skeletal (whichever comes first). I'm 5'6".
Re: What are you working on? 2019!
Reply by
truemkar
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May 2019
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Home
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Stickies
Still working on lowpoly version on this guy, its about 12k verts (23k tris) for now: more progress here and here
Re: Sad mime Violinist
Reply by
Avanthera
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Aug 2010
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Home
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3D Art Showcase & Critiques
reminds me alot of one of my favorites: http://forums.cgsociety.org/showthread.php?f=121&t=641720&highlight=boy+monkey
Re: Mosin Nagant M38 Carbine
Reply by
Bek
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Nov 2015
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3D Art Showcase & Critiques
Thanks Pavol! Texture update. Still working on the metals. Substance painter's 1.6 update was pretty cool (and rather well timed)
Re: The correct method to combine/mix/overlay normal maps?
Reply by
WarrenM
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Dec 2013
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Technical Talk
What I usually do is level the blue channel of the overlay to 128, and then set it to Soft Light blending mode. Good enough. :)
Re: SOLVED: NDO - Wrong normal map conversion
Reply by
Flohock
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Oct 2014
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Quixel Megascans
Thanks Seb, I'm using NDO from the quixel suite 1.6. I'll look for this non-english photoshop version issue.
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