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Re: Your dream studio?
Reply by
tottot
·
Feb 2013
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General Discussion
also a studio like this http://www.home-designing.com/2013/02/googles-new-office-in-dublin wow
Re: Sketchbook: Manuel De Jorge
Reply by
ManuelDeJorge
·
Aug 2017
·
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Digital Sketchbooks
I'm sculpting at zbrush since 2013, and I keep pushing myself to sculpt more. btw Thanks!
Re: Creature modeling pipeline!?
Reply by
Adrian Pieroni
·
Oct 2013
·
Home
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Technical Talk
^ Nevermind I used this excellent walkthrough! http://henningsanden.com/2013/03/06/reprojecting-details-in-zbrush/
Re: Arizona Rep. Giffords Shot; Condition Unclear
Reply by
Bigjohn
·
Jan 2011
·
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General Discussion
No, in post #113 you quoted Super Happy Cow, but accidentally wrote Gav. It wasn't his quote.
Unity partners with Sony
Topic by
PolyHertz
·
Mar 2013
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http://blog.us.playstation.com/2013/03/21/unity-tools-coming-for-playstation-developers/ Might be just about time to pick up a Vita :)
Tyler Walters - Portfolio
Topic by
TDub
·
Jul 2013
·
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3D Art Showcase & Critiques
Just finished up the brunt of work on 2013:IW. Hoping to get some time into my side projects finally. http://tylerwalters.dunked.com/
i have problem with 3dsmax material
Topic by
omidkurd
·
Oct 2012
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i cant find Directx shader in material list in 3dsmax 2012 and 2013 so how i can get it ??
Re: The WarZ
Reply by
cptSwing
·
Feb 2013
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scathing review.. http://www.incgamers.com/2013/01/the-war-z-review/#disqus_thread
Re: how should i rig this sort of hinge?
Reply by
Olli.
·
Mar 2013
·
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Technical Talk
sry i should have mentioned im using 3ds max 2013
Re: [Max2013] Break all welded UV's - quick method?
Reply by
cptSwing
·
Mar 2013
·
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In Max 2013 (and '12?) as well as in TexTools, there's also a function to 'quadify' rows of polygons.
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