[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
Senior Level Designer World Creation Do you want to work in a highly creative environment with talented people from all over the world? Are you eager to develop your skills working on AAA next-gen games like Gears of War and Unreal Tournament 3? Then come to progressive, fun-loving Amsterdam and join the Streamline…
Bravo, Ror. Happy are we that you deigned to descend, however briefly, from Sarcastic Scot Mountain down among us mortals for a 'wee chat'. Seriously though, I was surprised and more than a little impressed by the trailer. Soundless scene scored by contrasting piano-type music may not be a new thing at all for movie…
POST-MORTEM "Greetings from Blizzard Entertainments World of Warcraft development team and University Relations representatives! Thank you for participating in the World of Warcraft Student Art Contest. We appreciate your hard work and your interest in Blizzard Entertainment. Judging for the contest has concluded.…
I meant it is good that you try out things with your presentation. Not many people do that and thumbs up for that. I was talking about Fonts. The text you use in your presentation. A typeart is called font. And there are multiple kinds of fonts, but the most important difference is with serif and sans serif fonts.…
[ QUOTE ] I think the lack of shadows is what is killing it. Shadows in areas you would expect to see shadows and not just the harshly sharp shadows under players. It really helps games if artists bake some shadows into their textures. Some artists and AD's get fooled into thinking the defuse needs to be devoid of all…
choo-choo-doo, choo-choo-doo, katamari da-ma-sheeeeeeeee-ee-eeee is what i say to mr. frumpy pants who wrote the article in question. if it doesnt speak to you anymore, might be time to find a new hobby, 'cause games still make me feel like a kid edit: sure the industry has problems and there's a lot of retreading old…
It's an interesting read Ben and is most definitely sound advice for the most part. I do feel it could use a little 'optimization' though. It's just a little on the fat side. Also I think it's written slightly too much from your personal perspective with your experiences woven in there as If it were fact. For example I…