Thanks again! MORE! Rash: Concept: Timur Mutsaev, Mihai Titoiu Whitebox/blockout: Manuel Virks final face: Manuel Virks final body and hair: Lars Martinsson @mop: I know, it's crazy! My first Half-life level had only 800 polies max on screen and now we use 4000-5000 just for a face! @Geo Piskas: No, this was my…
Yeah, I'll believe that when I see it. Working for a small game developer that publishes its own games and makes way more money than most indie studios, I can tell you with certainty it is not that difficult. Especially when you go home to pillars in your house and a pool in your yard. Businesses that grow too big and need…
The tank was completed in January or February 1943 with the chassis number 250122. It was shipped to Tunisia between 12 March and 16 April 1943. The tank was assigned to No. 3 Platoon in No. 1 Company of the 504th Schwere Heerespanzerabteilung see https://en.wikipedia.org/wiki/Tiger_131
Late Update woops! I've been in retopology hell since my last post: didn't have as much time as I used to, not to mention Maya deciding to delete whole objects and unable to undo ( so I lost some progress with that every now and then). Finally got through it and now I'm on to UV mapping! Gosh I'm so excited to start…
Firith: Thanks man! Appreciate it :) I worked on the face more. Hope you think its better. Goeddy: Im not actually following any reference just freeballin it lol Its definitely border like scifi, which is what im fine with Stevston89 Hah hey man thank you for pointing it out! they really were totally screwed up lol So yeah…
I'm pretty much trying to aim for a game model, for something like this what would be an ideal poly limit say if you wanted to get as many as these as possible on screen but still be able to maintain nice visuals. Like in a first person perspective, IMO I think it's best to keep the detail in the front because that would…
In terms of just purchasing, I got mine used for $500 ish and it has not real obvious make. Still works. Has 4 memory modes. I like it. I supect the used market for stuff like this tends to be pretty quality consistent. For usual safety, be prepared to test on site and REALLY test for how low it goes since I know people's…
Softimage future is pretty solid. Autodesk sell it alone or in a suite with mudbox, motionbuilder and Max or Maya (and mudbox and motion builder also have solid future). Seems in Japan the suit is composed by Softimage as main application. Avid cancelled the Foundation release, not Autodesk, and AD decrease the price, from…