It'd probably be easier for me to get there during the week, i guess. I can take a day off to go on an adventure and not deal with the weekend warrior migration.
Welcome to my sketchbook crit hard! let's get started some speedpaints i just did some recent stuff: spaceship copy pose2b warriores goku by dhaiku, on Flickr
I am doing a concept art, "Arrival". It is about arrival of a warrior to the last step of his quest to a gate of an abandoned kingdom. Some advice will be useful on anything
Here's my final animation and my submission for the contest. I had tons of fun animating this mohawk warrior. Best of luck to everyone, thanks for viewing. [vv]114974601[/vv]
Current WIP: "Lonely Warrior" - Auto-turret in small environment You can see LPs and HPs for models. Some of HPs will be used in ZBrush for sculpting and normal maps production.
Here is a posed and rendered portrait of the Vikingr Warrior unit for the game in development, Rise of Valhalla. Daniel Merticariu did the modeling and rendering. For more, check out our dev log at RoV Development Log.
Really great textures. The contrasty/angular details on the warrior guys shoulders are beautiful. Your Rengar proportions are a little off I think, he looks unsettlingly humanoid.
wow that does look pretty awesome. if the gameplay looks like I expect the way the trailer showed (basically diablo+dynasty warriors) I'm all over that shit