This might be a lot easier to understand if you could see the video tutorial I'm following, but it's a paid one so bare with my description alongside my texture screens. I used Nanomesh to lay out my leaves, sticks, and rocks. Then I went in manually to adjust any inter-lapping. So, onto the tiling portion. In said video…
Some good stuff in here. I think the biggest room for improvement is in your presentation. It kind of feels like you've thrown everything you've done on the reel, rather than just your best? I think you need to cut it down. 3:15 is a long ass reel. You have SO MANY walk/run cycles in this reel. Personally, I think you…
Eric Chadwick - thanks for those slides! Our renderring engineers attended those talks and had very good things to say about them- interesting to be able to see what they were looking at. Yeah, I realise that Siggraph is an academic conference and more focused towards the technical side of graphics and am not "surprised"…
@joeriv:Apologies,I didn't even know how a b.f.g. looks like until I googled it after your reply,we (inside our team) used the word b.f.g. just to meant the strongest weapon of the game,so bad topic title choice by my side :poly136: Thanks Geno :) Little up,added the right handle blockout & some re-work in the blockout of…
It's not strapped to his leg, it will be hanging from either a shoulder strap. Or it hangs from a ring at the back of the sterling designed to be hung from the belt when paratrooping. It kept the weapon in an easy to reach spot so they could defend themselves when they started to get close to the ground. The rest of the…
Always nice to see my concepts in 3d, and this is quite a sexy interpretation. I like it! A few suggestions: -the safety needs to connect to the body a bit more convincingly. Make it one solid piece. I think you're going for a rubber covering on the metal, but it doesn't work too well imo. -Dump the crap going from the…
I love the Sacboy indy and the boat is looking pretty nice also. I would suggest that you take the 2 bolts that look like they are modeled on the engine support plate and bake them into the normal map since they are in a spot that you wont really spend much time looking at, and take those polys that you gain and put them…
hey artmachine, Ballin stuff like the character and the story behind it tho if im not mistaken the whole mythos of the creature is the same as the unicorn? also i realy like the colors how you originally had them.. they popped and were fantastic like the creature. the only part of the design i would change would be the…
Try to add some details to the post Dents from bubbles during production Side seam Connections look a bit flimsy. I would add dead insects. Usually there are a lot of them. Move dirt to the lowest part. Raindrops hit sides more often and with higher energy. Also drops lose their velocity as they go down the spherical…
I was told to repost this here instead of general, hope someone can help. I'm getting some pretty severe texture distortion generating uvs with UV Master. I think something is fundamentally wrong with my workflow. I'd really appreciate it if you guys could help me pinpoint where things go wonky, those who have established…