the app opens up with a dialog box for me, titled "darkest of days", no text, just "yes" and "no" buttons. clicking "no" quits instantly, a "yes" brings me to the blue menu screen. so far i didn't manage to display a model in the viewport of the mat editor - no matter if self-imported obj or one of the example weapons -…
"if its too early, don't release screens" hahahaha Your talking about E3 and not releasing screen shots of a AAA game title when it should be out before next the E3? That is madness! In this industry if you have anything that you can take a screen shot of you bet your ass your going to show it. Its far better to show early…
@ Yozora. I have a dual screen set up to and I found the best way to deal with when on my Intous is to map one of the button on the intous or on your keyboard to just switch what screen your tablet is on. So that way I just click a button and swap screens and get the most real estate I can. I have wrist pain too from using…
> I managed to get Quake2 installed on my Linux system yesterday, and since then I've been tinkering with the game on and off, but I have two problems that I just can't figure out. First, my Chuckie_F and Tony_T PPMs aren't showing up in the Player Setup screen. I seem to recal that if the Players folder has any files in…
A great tool that max has.. and not many people use it.. in fact i bet many think it's pointless and useless :) so they never noticed that it is now slightly broken but still very much usable and in exactly the same way. It takes a few extra words to explain how and why use this instead of WP, but it is much easier to use…
I read that feed too and tried using it to see if I can replace my FastStone Capture for image sharing. They both have the ability to "printscr and upload to ftp and copy url"; Pros (and cons) of each as an image sharing app: 7Plus: * Is free (faststone capture is shareware, costs $20) * Lets you type in the file name for…
Hey, this is looking much better. Nice strides in the lighting. I think the overall softness of the natural night lighting is being portrayed pretty well, especially on the bed/window side of the room. I think your next step is separating the two spaces a bit more if you can. I like what you have here so I think you could…
As for monitor calibration, every company on earth that has to do with any kind of color manipulation need to get an external piece of color calibration for their employees. I was surprised 2 years ago when I started as an intern at an arch viz company that also did a lot of print material that they haven't bothered…
Polycounts are not rising to the level that those character are for in game stuff. Those 120k and 80k characters are for the cinematic scenes/close ups. They are not actually the in game character running around in game. That is a lower rez version. 120k character would have more verts on screen than pixels on your TV at…
Since the part that is going to be a screen will be a seperate material, there is no need to have it in it's own UV channel. You just map out the body where it should go, and then the face/screen where it should go into the 1st UV channel, and then do the lightmap UVs as usual and you won't have any complaints. You don't…