A great tool that max has.. and not many people use it.. in fact i bet many think it's pointless and useless
so they never noticed that it is now slightly broken but still very much usable and in exactly the same way.
It takes a few extra words to explain how and why use this instead of WP, but it is much easier to use than WP and more flexible. In fact super fast!
I thought everybody was using it.. i mean it is a feature since max 1 ... and when i saw the WP i said bah useless and people were asking why.. i have even mentioned this to other experienced users and they were pleasantly surprised with what they had and why they were not using it this way
OK WHAT IS IT?
It is the screen axis set with transform coord center. (the 3rd option) TRY IT!
SO WHAT?
you got a pivot point right in the center of your screen always there always locked in a 2d plane.
in 2010 it will unfortunately for a while follow your object but when you release the button it will go back where it belongs; to the center of your screen. Until version 9 it was always solid as a rock
maybe in 2K8 and 2K9 as well but i think along with the changes in viewport code this got affected and nobody bothered to fix it.. unaware what treasure it really is
WHY?
This practically allows you with only panning or orbiting, to place your pivot point anywhere and any angle you might want. Not by moving the pivot point, but by simply moving around your viewport. You can rotate\scale\translate fast and easily around any center without the hustle of WP having to relocate it every now and then at all. just pan
WHAT CAN I DO WITH IT?
Putting those arms down from T pose to 45 degrees or simulating bone functionality for posing simply by using soft selection.. won't be risky anymore or require anything more than simply go screen with Alt + RMB and place your center accordingly
and pretty much anything you can do with WP.
Replies
I use this script for cycling the coordinate centers, plus the companion script "Cycle Coord System" script from Jim Jagger's site. Very handy.
toolMode.transformCenter()
now i will make a nice macro that will automatically with one button change to screen and off center. at least i will try.. haven't done this for quite a while
Thanks Eric
update2:
Here it is. simple but it works!
drag this to your toolbar
toolMode.coordsys #screen
toolMode.transformCenter()
enjoy
create one more button or you can actually make a new floating toolbar\panel and add all three to have them arounf a tiny floating helper in your viewport.
to return to object center use this one.
toolMode.coordsys #view
toolMode.selectionCenter()
or
for the pivot to go to your actual object\s pivot
toolMode.coordsys #view
toolMode.pivotCenter()
if it doesn't seem to work, just reset max and it will.
cheers!
I always wondered how I could use snap to rotate/scale around points without fucking around with pivots, and now I can!
Also people who found this helpful will love the script that Bryan Carvett made. It works just like modo's alight to element. It allows you to quickly align the pivot to any edge. Fantastic for hard modelling.
http://bryancavett.com/maxscripts/actionCenters.ms
[ame]http://www.youtube.com/watch?v=BeVBeRBWKAo[/ame]
In order to use a vertex as your transform center, you have to change the flyout to Transform Coordinate Center. More here in the help file (see the 4th example in the Procedures section).
Yes it is broken in 2K9 & 2K8 Also. Pivot point moves around in these later versions making it counter-productive but in max 8 it stays in the center which I luckily still have a copy installed. Surprised 2K8 is broken since I thought that version was very similar to max 9? Learn something new every day. And I've been using max since R2.5
teh polycountz.
EricChadwick, thanks for the script idea ! I combine it with the actionCenter script,
Mr GetDown did recommend , and now it looks more like this:
First, place this script http://bryancavett.com/maxscripts/actionCenters.ms in max root directory/Scripts.
Start Max, hit F11 and copy-paste the code from my post above, then select all and drag and drop it somewhere on your Toolbar....that's all I recommend you to bind it to a short key (in my case it is Spacebar, but the tilda key is ergonomic enough too) - the script will cycle trough the coordinate systems at every key press. It really saves time!
Cheers!