short answer to your questions is: very unlikely. it is not as simple as that, and it never works like that. you cant ask a company to take out money from salary for x or y. it is very informal and most likely no protocol for it either. also the problem is not the one time expense of the visa process, it is the long term…
Hi everyone, As part of my MSc Dissertation I have chosen to produce a Monorail Station set in a retro-futuristic theme, using the UDK to present it. Below are a couple of mood boards that I've been using. I've been trying to aim for the same clean glossy look found on most of the vehicles/concepts shown, while using…
I have issues with Doubletap script from this thread. Say I want to toggle Top/Bottom views, single tap does nothing macroscript Top_Bottom
Category:"_custom"
toolTip:"Top/Bottom Toggle"
( fn checklastClicked = ( local thisClicked = timeStamp() if lastClicked != undefined then ( if (thisClicked - lastClicked) < 500 do (…
This topic was brought up a little while ago and as far as I am concerned the takeaway is : - No, there is no such thing - in the sense that none of the content organization apps that get close to what you describe actually have all the features that a 3D artist would need - like juggling between 3d files, textures and…
What might be a useful exercise for you with regards to working out some interesting compositions in the scene, would be to place cameras in key locations and try and build interesting compositions around those. No matter how awesome your lab looks, a flat on shot with no focal point is always going to look flat.
I think it's a cool scene but I think it lacks a focal point. There are spots of hot fire in various locations and my eye doesn't really know what you want me to look at. It might be the door, but the door is very unassuming. Maybe work on the composition somewhat and figure out where you want the viewers eye to go.
You need to check the orientations of the shoulder and elbow joint. Note that the orientations must match the same plane as the one you create with the poly tool to place the pole vector. This can either be done by creating the joint chain flat on one axis, or by manually matching to a custom plane you made. I usually add…
Well, for what it's worth I feel that Academy of Art University has some solid teachers. They have gotten talented artists from EA, Volition, and other respectable firms as our instructors. People that actually teach us industry practices. There has also been a number of opportunities to work with local Indie. game…