Project name: Carnage ! Brief description: Carnage ! is a 2D, top down view arcade shooter in the style of Smash TV and Geometry wars. In a small squared area, the player is confronted to many different enemies and has to survive for a set amount of time before completing the level. While each level is played in the same…
Now we're not talking Afghanistan here, but the most populous country in the world: China! Apparently game consoles have been banned in the Middle Kingdom for the last years (although it didn't stop the Chinese from getting them). And I was wondering why you could only buy grey import consoles from Hong Kong or South…
Pretty much the first organic model I've taken from scratch to the bitter end. Full 360 here. EDIT: Helpful suggestions! Here's a cap against gray rather than black.
Hi Guys! I got a problem with my holes in a cylinder. I start with a plane with 8 vertices. I chamfer it and have a hole...later on i use a Turbosmooth and then a 360° Bend. I get a nice Cylinder with some holes in it. But i want it to be editable. So i use a Edit Poly modifier on that and i dont know why....this destroys…
Current project is to create a 360 environment based of a scene in a film/game. I decided to create the saloon in the film Rango. All models in this project will be created in Maya and then exported into the Unreal Engine. I have included an image of the mood board I will be using as a reference.
Hey everyone, I'm not a 100% sure this is the right location for this, if its not I'll move it asap! I'm working on a simple fanart of Turing from Read Only Memories https://s3.amazonaws.com/ksr/assets/002/610/362/fc729988691b57a6a85221ec1190a2c7_large.png?1411155619 He's a lil robot that has a particular effect on his…
Hi! This is my first WIP post on polycount! Please any crits on the work or post itself would be greatly appreciated. Here’s a look at the most recent wip project Church I’ve been putting together for Ever Jane. I started with reference images and a location search on google of St. Mary’s Church (i just found this 360…
WayForward is seeking an experienced 3D character artist for an action/platformer game on the Xbox 360, and Wii. We're looking for talented artists with a good grasp of anatomy, and the ability to work across several visual styles. Requirements:* Expert understanding of anatomy and proportions * Great texturing skills *…
Hello, Blackbow Software Co., LTD is an outsourcing company providing 3D game art product service to the global game industry, we also developed some small game with coding by ourselves. Now I would like to take this opportunity to introduce our company to u, with the hope that we can establish a long-term business…
I came across this last night and it seems like it'll come in REALLY handy for my ZBrush study coming next month. http://www.touchpress.com/titles/skulls/ Basically, the app has hundreds of skulls from different creatures and sources, all with 360 turn tables. Beautiful!