Hello! I have a problem with gradient from procedural layers. It doesn't work. When I am creating this layer I have an ERROR (Error: CPR ERROR: 000|#include <metal_stdlib> ). Marmoset Toolbag 4 v.4.02 (4020), macOS Big Sur 11.2.3 Message from console when I am creating procedural gradient: CPR ERROR: Compilation failed:…
<u>Preamble:</u> Angels Fall First has existed for a few years now as a modification for Homeworld 2 and Nexus, and also has its own game engine in development. The end goal is to complete our own engine and publish the complete Angels Fall First game. The end product is anticipated to include both RTS and FPS elements,…
Here's a list of Tutorials that I've compiled. There mainly from Bookmarks that I have collected over the years. I have some more Bookmarked somewhere, that are on a backup, mostly SE2/CE2. A few of them are for Sandbox 2/Cryengine 2, a lot of them still apply to the new Cryengine 3 as far as i can see. Official Docs…
Hey guys, after seeing a thread about revealing the input object for a Boolean in Maya, i realised that Maya had procedural Booleans under the hood (athough not 100% bulletproof). So I went to work making a script that i would love to use, and that others could use. This script doesn't add any new functionality to Maya it…
Available on the Unreal Engine Marketplace Contents: Overview - What does the shader do Initial Setup Material Overview Outline Material Greyshade Material Hatching Material Ink Material Paper Material Toon Shader Brush Stroke Material Painted Sky Material Pixelate Material Vignette Material Mixer Material Combining the…
There's a lot to unpack here... Starting with the game engine. Its linage goes all the way back to the first game in the series. The engine's evolution has been influenced by a variety of factors but the niche focus of the games has a lot to do with why the internal systems are the way they are. Over the course of it's…
Here follows a list of UK Developers, mostly console and mobile games but theres a few interactive tv and slot machine companies as well. I've left out audio companies and places that produce tools etc as Im trying to list places for Polycounters to get work. So I'd like your help in filling in the gaps. If you know of any…
a video i did for a museum of Varaždin, Croatia. lots of work, big thanks to Unreal tech and Character animation toolkit ( CAT ) in 3ds max for making these creatures walk around. sound by me so it's not great, Sigur Rós helps a lot. i want to push this further in VR so i'm looking forward to that, cheers. credits:…
Paid/ rev share Discord ID: Rob (Eggbeast)#3291Email: Robg@savage-game.com Introduction: Project Director at UK-based Savage Game Design Ltd. We have 80 team members worldwide working on Arma 3 Creator DLC. Pitch: Previously made Arma 3 Jets DLC https://arma3.com/dlc/jets Planning to release another paid DLC for Arma 3 in…
Hi, I am freelance character artist. I am looking for a freelance job. Here I share with you my last project: Spartan Hoplite. mail : paulo@cardozo-animacion.com.ar Portfolio: www.artstation.com/cgtwins https://vimeo.com/329525194