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Re: Half life 2 character asset limitations?
Reply by
motives
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Jun 2006
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Technical Talk
2x 512 and 1x 256 sounds more logical to me.. That way you could in theory allow for customisable gear or pants or whatever aswell
Buying a New Monitor For Graphic Design
Topic by
Pancakes
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Jul 2012
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General Discussion
What do you suggest, I don't want to go much over $250-ish Basically I just want it to be able to display the truest colors possible. Any advice?
Family Guy does Star Wars
Topic by
Spark
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Jun 2007
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General Discussion
Not sure if this has been shown, but some good vids coming through my email that I wanted to share. This is awesome. http://jediinsider.com/index.php?catid=251&itemid=10381 Spark
Re: CryEngine moves to a subscription based model.
Reply by
iniside
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May 2014
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General Discussion
Oh that is hell lot of PBR with values between 0-255 0_0.
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Re: Nerf Gun
Reply by
Jet_Pilot
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Aug 2013
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3D Art Showcase & Critiques
nooooooo black background. it makes it to hard to see. try 35/255
Re: Selling Selling Octane Render Standalone & C4D Plugin
Reply by
Ravensparr
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Aug 2014
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General Discussion
Dropped price to 275 euros (approx. $362) You save $71
Re: Convincing 3d that looks like 2d.... Wow
Reply by
Scythe
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Sep 2014
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Technical Talk
Some of the colossus in shadow of the colossus (ps2) weighted around 25k too
Simple Texture
Topic by
Kaluriel
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Mar 2009
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Collaboration & Unpaid Work
Hi, a simple request, I need a 256x1 pixel image with the 256 colour range in it, with the first pixel colour as black and the last as white.
Re: [3dsMax script] miauu's Live Measure Pro
Reply by
miauu
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Jun 2019
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Technical Talk
miauu's Live Measure Pro version 2.7 is available. Changelog: NEW: + fixed an error when Angle between faces are updated + The UI can be resized.
Re: Inconsistent lightmap?
Reply by
sprunghunt
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Aug 2012
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Unreal Engine
The space on the left and right of your 256 px scale uv will cause bleeding. Stretch the light map uv to fill the space like the first one.
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