Armour looks sick and the bakes came out looking good, i like it... but.. I feel like you've rushed to finish it man, and it's hurt the quality. I'm gonna rip into you here not because i want to be mean but because i feel like this could be a way stronger piece. Firstly, there's no story to that metal at all. There's no…
There are a bunch of ways to unwrap this but here is the most straightforward way I could think of. I agree with the help file that peel is best suited for organic shapes and even then I tend to ignore it and planar map the whole thing, create seams and relax chunks. Apply symmetry to get the full sword.* Turn on select by…
So I have been unemployed for about two months now. I am located in upstate New York and I have applied to studios in the Austin, Texas region and LA, California region. For some reason I have not heard anything in more than a month. I have sent follow-up emails and have got no art test's or rejection letter's. After all…
The space battle at the start of Revenge of the Sith was certainly better than any space battle in Ep 7. My favourite still goes to the Battle of Endor in Ep 6 (ITS A TRAP!) as there's more strategy involved with many more types of ships. It didn't look that spectacular, but given its age there's no way it will look as…
Ok, I'm back after some break from 3d because ...life :D . So I made UV layout for whole sword which looks like this. I'm concerned about the blade though, as it will have lower texel density because its dimensions. Is it also ok to organise UVs like I did, and then crop the textures for example from 4096x4096 to…
@Eric Chadwick yes, the tops of the staves have a little stretched uvs because it is a combined shell. I wanted to add little more geometry at the top. Here's wireframe + uvs. I agree it could be done better :) Regarding the rope, detailed pattern's normals are made from photo in Bitmap2material, so I guess i could do…
Hello! I have been working on this for a bit now, but I forgot to keep it updated here on Polycount. This is my Nightcrawler Marvel Rivals Fanart based on the concept by @ishaliart (Her and my artstation are linked below where you can see the progress there). This version of Nightcrawler is intended to be a Strategist…
Hi, apologies if this question has been answered before but I coulnd't find any definitive answers. When Animating a rigged character for game engines, are they animated using a single scene and the keyframes are sliced into seperate animations or are they all animated in seperate scenes once the character is rigged? For…
Ok, time to try another set for Sven: I want to do a multi-layered heavy armor and keep it edgy and somewhat "modern". Blockout WIPs with shell+turbosmooth: October 2014: -------------------- This time I will attempt a full set for Sven and post WIP images in order to get some early feedback. HELP! My BKB sword never went…
Hey there deohboeh, thanks. :) Concerning the weapon, I was actually thinking both, and used a similar concept (in a very different way) in the second one. The second concept is the one I think I'm going to try and develop most immediately. I wanted to think of a vehicle that might actually stand some sort of chance in a…