Hello Polycounters, Pretty new to coding for games but I have went through and re wrote the code line for movement multiple times but it always seems to run the same error telling me the second to last line is bad. But, when it comes to the tutorial video you can find on the Unity website…
Well I find myself needing to run 1.2 miles in 12 min. I started to train myself so I could pass the military screening tests. So it's winter or close enough, and I'm wondering what clothes I should wear for this time of year, since it snows here. I'm trying not to freeze :D . Normally I would only run in the summer, but…
Im having trouble with imports, it completely crashes my UDK, it doesnt even respond when I use end task on task manager or the click the close button, it just freezes. model info: Tris: 1362 texture map size: 2048 x 2048 normal maps 2048 x 2048 specular: 2048 x 2048 Custom collision mesh made inside max 2013 I cant see…
Does anyone know of any alternatives to Marmoset Toolbag that is more affordable for a solo/indie user? I know about Keyshot, but that's waaay out of my budget at $400 or so, and I think i remember reading somewhere that Marmoset is tied to your computer by Hardware ID (or that might have been keyshot, can't remember) I…
I have a debt toward this woman. My main. My waifu. The character that dragged me to Gold tier this season (136 games as Leona, 74 wins). THE CHOSEN OF THE MOTHERFUCKING SUN ! It is my understanding that the design patern for Leona is : -Gold and purple -Radial patern -Cirlces My objectives here are : -Give Leona a…
@Zi0 Thanks for the feedback, I'll update the environment and lighting for the УTБ-12 but since I used masked tiling materials for the textures I'm unsure if I can make them look much better. The Zil 135 you linked is superb and when I make another vehicle I'll definitely go that route, with unique instead of masked tiling…
Dances are very challenging and highly recommend using reference. If you do have reference you could post that as well, it would help critique it knowing the source. The main thing to focus on is weight and timing. There are a few parts in here that seem a bit too quick. F60-130 has a lot of pose changes for example.…
Blade looks pretty solid, but the material doesn't really read well. I can't tell if it's plastic or metal. The handle material also could use some better definition. At the moment it looks more like an orange blob. I think this is a good example…
You can always download this: http://www.creativecrash.com/maya/downloads/scripts-plugins/texturing/c/nightshade-uv-editor Has a feature for stacking UV shells. And in case they have different orientation you can also orient UV shells. Two button clicks and you get what you want. Also - upcomming feature: Matching UV…
I dig what you have going on here, but the houses and cars lack character and do not fit with the rest of the environment. They need more wear, more staining, more decay. Check out some quick reference I found: https://wewastetime.files.wordpress.com/2011/01/09150404_10_xl.jpg…