Hi guys, I run http://www.ludust.com which is a find a team/project website. We have quite a lot of projects on at that moment that require various types of artists. If you are at all interested please apply or give the project admin a message to find out more about the role. Thanks.
Hi everyone, I've decided to try and learn painting textures. Here are some of my previous attempts(6 months ago): I could never quite get the depth right, it took ages to finish anything and I mostly gave up. Now I have a month o more or less free time, we'll see how it goes! Day 1 Day 2 Any critiques and suggestions…
http://www.livestream.com/vigilnights Avery Coleman, Our primary character/creature concept artist on Darksiders II, will be doing a livestream tonight at 6:30PM CST. He will be talking about concepting weapons for Darksiders II. Anyone doing the contest might want to check it out! http://averycolemanart.blogspot.com/ -…
Hi! I do this mostly to chat with Artists and to give back to the community. If you like stylized Artwork, painterly or ZBrush sculpting have a look. Cost is 30$ per hour I don't do hard cutoffs unless there's someone else waiting. Cheers!…
Been integrating Meshy and Tripo outputs into UE5 pipelines for a while now and the generation step is no longer the problem — topology and textures come out reasonably usable for props and background assets. The problem is everything between export and the asset actually being in the project correctly. My current manual…
Lots of parallels here with the game biz: layoffs, outsourcing, artists forced to act as contractors. [ame=" https://www.youtube.com/watch?v=9lcB9u-9mVE"]LIFE AFTER PI (Official) - YouTube[/ame]
Will I be able to complete? Only time and hard work will tell. Wake up-> sit-> model-> repeat. Add-ons being used: - Hard Ops - Boxcutter - Mesh machine - Decal machine Challenge is to keep 1 model per day - one to three hours of modeling- 7 days a week. I will watch videos from dudes at Youtube that i follow such as (926)…
Project Overview We are building an indie mobile game featuring a stylized, retro-console "segmented puppet" aesthetic. Our character pipeline utilizes a modular customization system where clothing, heads, and gear are modeled as separate, interchangeable assets. We are currently sourcing the master assets for a character…
Hello. I am a young artist, illustrator and CD. I’ll do portraits and illustrations. My prices are that low in hope that I can get some work. I’m in a desperate situation. In 2 months I will be homeless, because my parents don’t support me, and after summer break I have to go back to the city where I got my University. I…