Edit: oops that was for 3ds Max. Seems like this might be covered in the Maya 2016 help file. http://help.autodesk.com/view/MAYAUL/2016/ENU/?guid=GUID-67B3D408-76A5-43FA-BC4B-1E1F2243C1F6
The new tools in maya 2016 and max 2016 are really advanced. Also zbrush's UV master does a decent job for some things too. If you're taking a long time unwrapping things - it's not the tools.
We got an article =D =D and it's on two different sites! Yay! http://www.onrpg.com/news/editorial/pax-south-2016-neighborhorde/ https://mmohuts.com/news/neighborhorde-pax-south-2016 =D =D