Im trying to use render to texture to texture in 2012 and I have never had this problem in the past. Everything im rendering out is saving out dark! Here is the basic setup. I have an object thats textured, and I want to bake that texture out. I even just made a sphere and slapped a default bark texture on it. I want to…
Has anyone else experienced weird graphical errors in the viewport with 2012? So far I've found mirroring geometry causes the flipped versions normals to be inside out. Has anyone found a fix for this?
Anyone else attending to the Nordic Game 2012 @ Malmö Sweden? It would be nice to meet other polycounters there if possible and hear earlier experiences of the event. http://nordicgame.com/
To be honest I wasn't going to watch it, after I saw 101. 102 was great, I didn't expect it to be this good after the last one. All the fights seemed really good. who else watched it? Alex
Now that Christmas is gone, it's time to think about the new year So what you guys will make for a change? I hope 2012 will be a great year for everyone.